Im>Dmilewski (Changes references from (Endhaven) to (Endhaven Supplmenet)) |
m (Monster Modernizing (bot-assisted)) |
||
(3 intermediate revisions by the same user not shown) | |||
Line 2: | Line 2: | ||
=SNAKE, TINY VIPER= |
=SNAKE, TINY VIPER= |
||
+ | {{3.5e Monster Classic |
||
⚫ | |||
− | | |
+ | |style= |
− | | |
+ | |monster=Snake, Tiny Viper |
− | | |
+ | |size=Tiny |type=Animal| |
− | | |
+ | |hd=1/4 d8 |hp=1 |
− | | |
+ | |init=<s>+3</s> <span class="errata">+7</span> |
− | | |
+ | |speed=15 ft. (3 squares), climb 15 ft., swim 15 ft. |
− | | |
+ | |ac=17 (+2 size, +3 [[SRD:Dexterity|Dex]], +2 natural) |touch=15 |flat=14 |
− | | |
+ | |bab=+0 |grapple=–11 |
− | | |
+ | |at=Bite +5 melee (1 plus [[SRD:Poison|poison]]) |
− | | |
+ | |full_at=Bite +5 melee (1 plus [[SRD:Poison|poison]]) |
− | | |
+ | |space=2-1/2 ft. |reach=0 ft. |
− | | |
+ | |sa=[[SRD:Poison|Poison]] |
− | | |
+ | |sq=[[SRD:Scent|Scent]] |
− | | |
+ | |fort=+2 |ref=+5 |will=+1 |
− | | |
+ | |str=4 |dex=17 |con=11 |int=1 |wis=12 |cha=2 |
− | | |
+ | |skills=[[SRD:Balance Skill|Balance]] +11, [[SRD:Climb Skill|Climb]] +11, [[SRD:Hide Skill|Hide]] +15, [[SRD:Listen Skill|Listen]] +6, [[SRD:Spot Skill|Spot]] +6, [[SRD:Swim Skill|Swim]] +5 |
− | | |
+ | |feats=<span class="errata">[[SRD:Improved Initiative|Improved Initiative]]</span>, [[SRD:Weapon Finesse|Weapon Finesse]]<sup class="errata">B</sup> |
− | | |
+ | |env=Temperate marshes |
− | | |
+ | |org=Solitary |
− | | |
+ | |align=Always Neutral |
− | | |
+ | |cr=1/3 |
}} |
}} |
||
These creatures range widely in size. They are not particularly aggressive, but will often lash out with a bite attack before attempting to retreat. |
These creatures range widely in size. They are not particularly aggressive, but will often lash out with a bite attack before attempting to retreat. |
||
Line 35: | Line 35: | ||
[[SRD:Poison|Poison]] ([[SRD:Ex|Ex]]): A viper snake has a poisonous bite that deals initial and secondary damage of 1d6 [[SRD:Constitution|Con]]. The save [[SRD:DC|DC]] varies by the snake’s size, as shown on the table below. The save [[SRD:DC|DCs]] are [[SRD:Constitution|Constitution]]-based. |
[[SRD:Poison|Poison]] ([[SRD:Ex|Ex]]): A viper snake has a poisonous bite that deals initial and secondary damage of 1d6 [[SRD:Constitution|Con]]. The save [[SRD:DC|DC]] varies by the snake’s size, as shown on the table below. The save [[SRD:DC|DCs]] are [[SRD:Constitution|Constitution]]-based. |
||
− | {| |
+ | {|class="zebra d20" |
|- |
|- |
||
!Size!!Fort [[SRD:DC|DC]] |
!Size!!Fort [[SRD:DC|DC]] |
||
|- |
|- |
||
− | | |
+ | |Tiny||10 |
|} |
|} |
||
'''SEE WIKIPEDIA ENTRY:''' [http://en.wikipedia.org/wiki/Snake Snake] |
'''SEE WIKIPEDIA ENTRY:''' [http://en.wikipedia.org/wiki/Snake Snake] |
||
+ | |||
− | {{SRD Creature Footer}} |
||
+ | ---- |
||
− | [[Category:Animal Type|{{BASEPAGENAME}}]] |
||
⚫ | |||
+ | {{OGL Bottom|part of the Revised (v.3.5) System Reference Document|SRD}} |
||
+ | [[Category:SRD]] |
||
+ | [[Category:OGL]] |
||
+ | [[Category:Monster]] |
||
[[Category:Nonaligned|{{BASEPAGENAME}}]] |
[[Category:Nonaligned|{{BASEPAGENAME}}]] |
||
− | [[Category:CR1/3|{{BASEPAGENAME}}]] |
||
− | [[Category:Marsh Terrain|{{BASEPAGENAME}}]] |
||
[[Category:Temperate Climate|{{BASEPAGENAME}}]] |
[[Category:Temperate Climate|{{BASEPAGENAME}}]] |
||
− | [[Category:Tiny Size|{{BASEPAGENAME}}]] |
||
− | [[Category:LA-|{{BASEPAGENAME}}]] |
Latest revision as of 04:01, 18 January 2010
This material is published under the OGL |
SNAKE, TINY VIPER[]
Snake, Tiny Viper | |
---|---|
Size/Type: | Tiny Animal |
Hit Dice: | 1/4 d8 (1 hp) |
Initiative: | |
Speed: | 15 ft. (3 squares), climb 15 ft., swim 15 ft. |
Armor Class: | 17 (+2 size, +3 Dex, +2 natural), touch 15, flat-footed 14 |
Base Attack/Grapple: | +0/–11 |
Attack: | Bite +5 melee (1 plus poison) |
Full Attack: | Bite +5 melee (1 plus poison) |
Space/Reach: | 2-1/2 ft./0 ft. |
Special Attacks: | Poison |
Special Qualities: | Scent |
Saves: | Fort +2, Ref +5, Will +1 |
Abilities: | Str 4, Dex 17, Con 11, Int 1, Wis 12, Cha 2 |
Skills: | Balance +11, Climb +11, Hide +15, Listen +6, Spot +6, Swim +5 |
Feats: | Improved Initiative, Weapon FinesseB |
Environment: | Temperate marshes |
Organization: | Solitary |
Challenge Rating: | 1/3 |
Treasure: | None |
Alignment: | Always Neutral |
Advancement: | — |
Level Adjustment: | — |
These creatures range widely in size. They are not particularly aggressive, but will often lash out with a bite attack before attempting to retreat.
Skills: Snakes have a +4 racial bonus on Hide, Listen, and Spot checks and a +8 racial bonus on Balance and Climb checks. A snake can always choose to take 10 on a Climb check, even if rushed or threatened. Snakes use either their Strength modifier or Dexterity modifier for Climb checks, whichever is higher. A snake has a +8 racial bonus on any Swim check to perform some special action or avoid a hazard. It can always choose to take 10 on a Swim check, even if distracted or endangered. It can use the run action while swimming, provided it swims in a straight line.
COMBAT[]
Viper snakes rely on their venomous bite to kill prey and defend themselves.
Poison (Ex): A viper snake has a poisonous bite that deals initial and secondary damage of 1d6 Con. The save DC varies by the snake’s size, as shown on the table below. The save DCs are Constitution-based.
Size | Fort DC |
---|---|
Tiny | 10 |
SEE WIKIPEDIA ENTRY: Snake
Back to Main Page → System Reference Document → Creatures