SRD:Symbol of Weakness
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| This material is published under the OGL |
{{#set:School=Necromancy }}
| Necromancy | |
| Level: | {{#arraymap: Clr 7, Sor/Wiz 7|,|x|Level::x}} |
|---|---|
| Components: | ,|z|Component::z}} |
| Casting time: | 10 minutes |
| Range: | 0 ft.; see text{{#set:Range=Other}} |
| Effect: | One symbol |
| Duration: | See text |
| Saving Throw: | Fortitude negates |
| Spell Resistance: | Yes |
This spell functions like symbol of death, except that every creature within 60 feet of a symbol of weakness instead suffers crippling weakness that deals 3d6 points of Strength damage.
Unlike symbol of death, symbol of weakness has no hit point limit; once triggered, a symbol of weakness simply remains active for 10 minutes per caster level.
Note: Magic traps such as symbol of weakness are hard to detect and disable. A rogue (only) can use the Search skill to find a symbol of weakness and Disable Device to thwart it. The DC in each case is 25 + spell level, or 32 for symbol of weakness.
Material Component: Mercury and phosphorus, plus powdered diamond and opal with a total value of at least 5,000 gp.
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