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SRD:Symbol of Persuasion

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{{#set:School=Enchantment }}

Symbol of Persuasion
Enchantment ({{#arraymap: Charm|, |x|{{#set:Subschool=x}}x}}) [{{#arraymap: Mind-Affecting|, |x|Descriptor::x}}]
Level: {{#arraymap: Clr 6, Sor/Wiz 6|,|x|Level::x}}
Components: ,|z|Component::z}}
Casting time: 10 minutes
Range: 0 ft.; see text{{#set:Range=Other}}
Effect: One symbol
Duration: See text
Saving Throw: Will negates
Spell Resistance: Yes


This spell functions like symbol of death, except that all creatures within the radius of a symbol of persuasion instead become charmed by the caster (as the charm monster spell) for 1 hour per caster level.

Unlike symbol of death, symbol of persuasion has no hit point limit; once triggered, a symbol of persuasion simply remains active for 10 minutes per caster level.

Note: Magic traps such as symbol of persuasion are hard to detect and disable. A rogue (only) can use the Search skill to find a symbol of persuasion and Disable Device to thwart it. The DC in each case is 25 + spell level, or 31 for symbol of persuasion.

Material Component: Mercury and phosphorus, plus powdered diamond and opal with a total value of at least 5,000 gp.



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