SRD:Symbol of Pain
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| This material is published under the OGL |
{{#set:School=Necromancy }}
| Necromancy [{{#arraymap: Evil|, |x|Descriptor::x}}] | |
| Level: | {{#arraymap: Clr 5, Sor/Wiz 5|,|x|Level::x}} |
|---|---|
| Components: | ,|z|Component::z}} |
| Casting time: | 10 minutes |
| Range: | 0 ft.; see text{{#set:Range=Other}} |
| Effect: | One symbol |
| Duration: | See text |
| Saving Throw: | Fortitude negates |
| Spell Resistance: | Yes |
This spell functions like symbol of death, except that each creature within the radius of a symbol of pain instead suffers wracking pains that impose a –4 penalty on attack rolls, skill checks, and ability checks. These effects last for 1 hour after the creature moves farther than 60 feet from the symbol.
Unlike symbol of death, symbol of pain has no hit point limit; once triggered, a symbol of pain simply remains active for 10 minutes per caster level.
Note: Magic traps such as symbol of pain are hard to detect and disable. A rogue (only) can use the Search skill to find a symbol of pain and Disable Device to thwart it. The DC in each case is 25 + spell level, or 30 for symbol of pain.
Material Component: Mercury and phosphorus, plus powdered diamond and opal with a total value of at least 1,000 gp.
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