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SRD:Stone Golem

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Stone Golem
Size/Type: Large Construct
Hit Dice: 14d10+30 (107 hp)
Initiative: –1
Speed: 20 ft. (4 squares)
Armor Class: 26 (–1 size, –1 Dex, +18 natural),, touch 8, flat-footed 26
Base Attack/Grapple: +10/+23
Attack: Slam +18 melee (2d10+9)
Full Attack: 2 slams +18 melee (2d10+9)
Space/Reach: 10 ft./10 ft.
Special Attacks: Slow
Special Qualities: Construct traits, damage reduction 10/adamantine, darkvision 60 ft., immunity to magic, low-light vision
Saves: Fort +4, Ref +3, Will +4
Abilities: Str 29, Dex 9, Con , Int , Wis 11, Cha 1
Environment: Any
Organization: Solitary or gang (2–4)
Challenge Rating: 11
Treasure: None
Alignment: Always neutral
Advancement: 15–21 HD (Large); 22–42 (Huge)
Level Adjustment:

This golem has a humanoid body made from stone. A stone golem is 9 feet tall and weighs around 2,000 pounds. Its body is frequently stylized to suit its creator. For example, it might look like it is wearing armor, with a particular symbol carved on the breastplate, or have designs worked into the stone of its limbs.


Stone golems are formidable opponents, being physically powerful and difficult to harm.

Slow (Su): A stone golem can use a slow effect, as the spell, as a free action once every 2 rounds. The effect has a range of 10 feet and a duration of 7 rounds, requiring a DC 17 Will save to negate. The save DC is Constitution-based.

Immunity to Magic (Ex): A stone golem is immune to any spell or spell-like ability that allows spell resistance. In addition, certain spells and effects function differently against the creature, as noted below.

A transmute rock to mud spell slows a stone golem (as the slow spell) for 2d6 rounds, with no saving throw, while transmute mud to rock heals all of its lost hit points.

A stone to flesh spell does not actually change the golem’s structure but negates its damage reduction and immunity to magic for 1 full round.


A stone golem’s body is chiseled from a single block of hard stone, such as granite, weighing at least 3,000 pounds. The stone must be of exceptional quality, and costs 5,000 gp. Assembling the body requires a DC 17 Craft (sculpting) check or a DC 17 Craft (stonemasonry) check.

CL 14th; Craft Construct, antimagic field, geas/quest, slow, symbol of stunning, caster must be at least 14th level; Price 90,000 gp; Cost 50,000 gp + 3,400 XP.


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