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<noinclude>
 
{{OGL Top}}
 
{{OGL Top}}
 
=SPECTRE=
 
=SPECTRE=
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</noinclude>
 
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{{3.5e Monster Classic
{{Creature Table
 
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|monster=Spectre
| creature=
 
| style=
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|style=
| size=Medium | type=[[SRD:Undead Type|Undead]] ([[SRD:Incorporeal Subtype|Incorporeal]])
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|size=Medium |type=Undead |subtypes=Incorporeal
| hd=7d12 | hp=45
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|hd=7d12 |hp=45
| init=+7
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|init=+7
| speed=40 ft. (8 squares), fly 80 ft. (perfect)
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|speed=40 ft. (8 squares), fly 80 ft. (perfect)
| ac=15 (+3 [[SRD:Dexterity|Dex]], +2 deflection) | touch=15 | flat=13
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|ac=15 (+3 [[SRD:Dexterity|Dex]], +2 deflection) |touch=15 |flat=13
| bab=+3 | grapple=—
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|bab=+3 |grapple=—
| at=[[SRD:Incorporeal|Incorporeal]] touch +6 melee (1d8 plus [[SRD:Energy Drain, Negative Levels, and Level Loss#Energy Drain (Su)|Energy drain]])
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|at=[[SRD:Incorporeal|Incorporeal]] touch +6 melee (1d8 plus [[SRD:Energy Drain, Negative Levels, and Level Loss#Energy Drain (Su)|Energy drain]])
| full_at=[[SRD:Incorporeal|Incorporeal]] touch +6 melee (1d8 plus [[SRD:Energy Drain, Negative Levels, and Level Loss#Energy Drain (Su)|Energy drain]])
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|full_at=[[SRD:Incorporeal|Incorporeal]] touch +6 melee (1d8 plus [[SRD:Energy Drain, Negative Levels, and Level Loss#Energy Drain (Su)|Energy drain]])
| space=5 ft. | reach=5 ft.
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|space=5 ft. |reach=5 ft.
| sa=[[SRD:Energy Drain, Negative Levels, and Level Loss#Energy Drain (Su)|Energy drain]], create spawn
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|sa=[[SRD:Energy Drain, Negative Levels, and Level Loss#Energy Drain (Su)|Energy drain]], create spawn
| sq=[[SRD:Darkvision|Darkvision]] 60 ft., [[SRD:Incorporeal|incorporeal]] traits, +2 [[SRD:Turn Resistance|turn resistance]], sunlight powerlessness, [[SRD:Undead Type|undead traits]], unnatural aura
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|sq=[[SRD:Darkvision|Darkvision]] 60 ft., [[SRD:Incorporeal|incorporeal]] traits, +2 [[SRD:Turn Resistance|turn resistance]], sunlight powerlessness, [[SRD:Undead Type|undead traits]], unnatural aura
| fort=+2 | ref=+5 | will=+7
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|fort=+2 |ref=+5 |will=+7
| | str=—| dex=16| con=—| int=14| wis=14| cha=15
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||str=—|dex=16|con=—|int=14|wis=14|cha=15
| skills=[[SRD:Hide Skill|Hide]] +13, [[SRD:Intimidate Skill|Intimidate]] +12, [[SRD:Knowledge Skill|Knowledge]] (religion) +12, [[SRD:Listen Skill|Listen]] +14, [[SRD:Search Skill|Search]] +12, [[SRD:Spot Skill|Spot]] +14, [[SRD:Survival Skill|Survival]] +2 (+4 following tracks)
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|skills=[[SRD:Hide Skill|Hide]] +13, [[SRD:Intimidate Skill|Intimidate]] +12, [[SRD:Knowledge Skill|Knowledge]] (religion) +12, [[SRD:Listen Skill|Listen]] +14, [[SRD:Search Skill|Search]] +12, [[SRD:Spot Skill|Spot]] +14, [[SRD:Survival Skill|Survival]] +2 (+4 following tracks)
| feats=[[SRD:Alertness|Alertness]], [[SRD:Blind-Fight|Blind Fight]], [[SRD:Improved Initiative|Improved Initiative]]
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|feats=[[SRD:Alertness|Alertness]], [[SRD:Blind-Fight|Blind Fight]], [[SRD:Improved Initiative|Improved Initiative]]
| env=Any land and underground
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|env=Any land and underground
| org=Solitary, gang (2–4), or swarm (6–11)
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|org=Solitary, gang (2–4), or swarm (6–11)
| cr=7
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|cr=7
| treas=None
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|treas=None
| align=Always [[SRD:Lawful Evil|lawful evil]]
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|align=Always [[SRD:Lawful Evil|lawful evil]]
| adv=8–14 [[SRD:Hit Dice|HD]] (Medium)
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|adv=8–14 [[SRD:Hit Dice|HD]] (Medium)
| la=—
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|la=—
 
}}
 
}}
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<noinclude>
 
A spectre looks much as it did in life and can be easily recognized by those who knew the individual or have seen the individual’s face in a painting or a drawing. In many cases, the evidence of a violent death is visible on its body. A spectre is roughly human-sized and is weightless.
 
A spectre looks much as it did in life and can be easily recognized by those who knew the individual or have seen the individual’s face in a painting or a drawing. In many cases, the evidence of a violent death is visible on its body. A spectre is roughly human-sized and is weightless.
   
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'''Sunlight Powerlessness ([[SRD:Ex|Ex]]):''' Spectres are powerless in natural sunlight (not merely a ''[[SRD:Daylight|daylight]]'' spell) and flee from it. A spectre caught in sunlight cannot attack and can take only a single [[SRD:Standard Actions|standard action]] in a [[SRD:Round|round]].
 
'''Sunlight Powerlessness ([[SRD:Ex|Ex]]):''' Spectres are powerless in natural sunlight (not merely a ''[[SRD:Daylight|daylight]]'' spell) and flee from it. A spectre caught in sunlight cannot attack and can take only a single [[SRD:Standard Actions|standard action]] in a [[SRD:Round|round]].
   
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{{SRD Creature Footer}}
 
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----
[[Category:CR7|{{BASEPAGENAME}}]]
 
 
{{SRD Creature Breadcrumb}}
[[Category:Evil Alignment|{{BASEPAGENAME}}]]
 
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{{OGL Bottom|part of the Revised (v.3.5) System Reference Document|SRD}}
[[Category:Lawful Alignment|{{BASEPAGENAME}}]]
 
[[Category:Medium Size|{{BASEPAGENAME}}]]
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[[Category:SRD]]
[[Category:Incorporeal Subtype|{{BASEPAGENAME}}]]
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[[Category:OGL]]
[[Category:Undead Type|{{BASEPAGENAME}}]]
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[[Category:Monster]]
[[Category:Underground Terrain|{{BASEPAGENAME}}]]
 
[[Category:LA-|{{BASEPAGENAME}}]]
 
 
[[Category:Any Land|{{BASEPAGENAME}}]]
 
[[Category:Any Land|{{BASEPAGENAME}}]]
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</noinclude>

Latest revision as of 04:38, 27 April 2010

This material is published under the OGL

SPECTRE[]

Spectre
Size/Type: Medium Undead (Incorporeal)
Hit Dice: 7d12 (45 hp)
Initiative: +7
Speed: 40 ft. (8 squares), fly 80 ft. (perfect)
Armor Class: 15 (+3 Dex, +2 deflection), touch 15, flat-footed 13
Base Attack/Grapple: +3/—
Attack: Incorporeal touch +6 melee (1d8 plus Energy drain)
Full Attack: Incorporeal touch +6 melee (1d8 plus Energy drain)
Space/Reach: 5 ft./5 ft.
Special Attacks: Energy drain, create spawn
Special Qualities: Darkvision 60 ft., incorporeal traits, +2 turn resistance, sunlight powerlessness, undead traits, unnatural aura
Saves: Fort +2, Ref +5, Will +7
Abilities: Str —, Dex 16, Con —, Int 14, Wis 14, Cha 15
Skills: Hide +13, Intimidate +12, Knowledge (religion) +12, Listen +14, Search +12, Spot +14, Survival +2 (+4 following tracks)
Feats: Alertness, Blind Fight, Improved Initiative
Environment: Any land and underground
Organization: Solitary, gang (2–4), or swarm (6–11)
Challenge Rating: 7
Treasure: None
Alignment: Always lawful evil
Advancement: 8–14 HD (Medium)
Level Adjustment:


A spectre looks much as it did in life and can be easily recognized by those who knew the individual or have seen the individual’s face in a painting or a drawing. In many cases, the evidence of a violent death is visible on its body. A spectre is roughly human-sized and is weightless.

COMBAT[]

In close combat a spectre attacks with its numbing, life-draining touch. It makes full use of its incorporeal nature, moving through walls, ceilings, and floors as it attacks.

Energy Drain (Su): Living creatures hit by a spectre’s incorporeal touch attack gain two negative levels. The DC is 15 for the Fortitude save to remove a negative level. The save DC is Charisma-based. For each such negative level bestowed, the spectre gains 5 temporary hit points.

Create Spawn (Su): Any humanoid slain by a spectre becomes a spectre in 1d4 rounds. Spawn are under the command of the spectre that created them and remain enslaved until its death. They do not possess any of the abilities they had in life.

Unnatural Aura (Su): Animals, whether wild or domesticated, can sense the unnatural presence of a spectre at a distance of 30 feet. They do not willingly approach nearer than that and panic if forced to do so; they remain panicked as long as they are within that range.

Sunlight Powerlessness (Ex): Spectres are powerless in natural sunlight (not merely a daylight spell) and flee from it. A spectre caught in sunlight cannot attack and can take only a single standard action in a round.



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