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Changes: SRD:Special Attacks

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=====Table: Special Attacks=====
 
=====Table: Special Attacks=====
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| [[SRD:Aid Another|Aid Another]] || Grant an ally a +2 bonus on attacks or [[SRD:AC|AC]]
 
| [[SRD:Aid Another|Aid Another]] || Grant an ally a +2 bonus on attacks or [[SRD:AC|AC]]
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| [[SRD:Bull Rush|Bull Rush]] || Push an opponent back 5 feet or more
 
| [[SRD:Bull Rush|Bull Rush]] || Push an opponent back 5 feet or more
 
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| [[SRD:Charge|Charge]] || Move up to twice your speed and attack with +2 bonus
 
| [[SRD:Charge|Charge]] || Move up to twice your speed and attack with +2 bonus
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| [[SRD:Disarm|Disarm]] || Knock a weapon from your opponent’s hands
 
| [[SRD:Disarm|Disarm]] || Knock a weapon from your opponent’s hands
 
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| [[SRD:Feint|Feint]] || Negate your opponent’s [[SRD:Dexterity|Dex]] bonus to [[SRD:AC|AC]]
 
| [[SRD:Feint|Feint]] || Negate your opponent’s [[SRD:Dexterity|Dex]] bonus to [[SRD:AC|AC]]
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| [[SRD:Grapple|Grapple]] || Wrestle with an opponent
 
| [[SRD:Grapple|Grapple]] || Wrestle with an opponent
 
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| [[SRD:Manufactured and Natural Weapon Fighting|Manufactured and Natural Weapon Fighting]] || Attack with both manufactured and natural weaponry
 
| [[SRD:Manufactured and Natural Weapon Fighting|Manufactured and Natural Weapon Fighting]] || Attack with both manufactured and natural weaponry
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| [[SRD:Mounted Combat |Mounted Combat]] || Fight from a mount
 
| [[SRD:Mounted Combat |Mounted Combat]] || Fight from a mount
 
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| [[SRD:Natural Weapons|Natural Weapons]] || Attack with inherent physical weaponry
 
| [[SRD:Natural Weapons|Natural Weapons]] || Attack with inherent physical weaponry
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| [[SRD:Overrun|Overrun]] || Plow past or over an opponent as you move
 
| [[SRD:Overrun|Overrun]] || Plow past or over an opponent as you move
 
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| [[SRD:Sunder|Sunder]] || Strike an opponent’s weapon or shield
 
| [[SRD:Sunder|Sunder]] || Strike an opponent’s weapon or shield
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| [[SRD:Throw Splash Weapon|Throw Splash Weapon]] || Throw container of dangerous liquid at target
 
| [[SRD:Throw Splash Weapon|Throw Splash Weapon]] || Throw container of dangerous liquid at target
 
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| [[SRD:Trip|Trip]] || Trip an opponent
 
| [[SRD:Trip|Trip]] || Trip an opponent
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| [[SRD:Turn or Rebuke Undead|Turn (or Rebuke) Undead]] || Channel positive (or negative) energy to turn away (or awe) [[SRD:Undead Type|undead]]
 
| [[SRD:Turn or Rebuke Undead|Turn (or Rebuke) Undead]] || Channel positive (or negative) energy to turn away (or awe) [[SRD:Undead Type|undead]]
 
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Latest revision as of 16:07, August 14, 2009

This material is published under the OGL

Table: Special AttacksEdit

Special Attack Brief Description
Aid Another Grant an ally a +2 bonus on attacks or AC
Bull Rush Push an opponent back 5 feet or more
Charge Move up to twice your speed and attack with +2 bonus
Disarm Knock a weapon from your opponent’s hands
Feint Negate your opponent’s Dex bonus to AC
Grapple Wrestle with an opponent
Manufactured and Natural Weapon Fighting Attack with both manufactured and natural weaponry
Mounted Combat Fight from a mount
Natural Weapons Attack with inherent physical weaponry
Overrun Plow past or over an opponent as you move
Sunder Strike an opponent’s weapon or shield
Throw Splash Weapon Throw container of dangerous liquid at target
Trip Trip an opponent
Turn (or Rebuke) Undead Channel positive (or negative) energy to turn away (or awe) undead
Two-Weapon Fighting Fight with a weapon in each hand



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