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=SMALL FIRE ELEMENTAL=
 
=SMALL FIRE ELEMENTAL=
 
</noinclude>
 
</noinclude>
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{{3.5e Monster Classic
{{Creature Table
 
| style=
+
|style=
| creature=Small Fire [[SRD:Elemental Type|Elemental]]
+
|monster=Small Fire [[SRD:Elemental Type|Elemental]]
| size=Small | type=[[SRD:Elemental Type|Elemental]] ([[SRD:Fire Subtype|Fire]], [[SRD:Extraplanar Subtype|Extraplanar]])
+
|size=Small |type=Elemental |subtypes=Fire, Extraplanar
| hd=2d8 | hp=9
+
|hd=2d8 |hp=9
| init=+5
+
|init=+5
| speed=50 ft. (10 squares)
+
|speed=50 ft. (10 squares)
| ac=15 (+1 size, +1 [[SRD:Dexterity|Dex]], +3 natural) | touch=12 | flat=14
+
|ac=15 (+1 size, +1 [[SRD:Dexterity|Dex]], +3 natural) |touch=12 |flat=14
| bab=+1 | grapple=–3
+
|bab=+1 |grapple=–3
| at=Slam +3 melee (1d4 plus 1d4 fire)
+
|at=Slam +3 melee (1d4 plus 1d4 fire)
| full_at=Slam +3 melee (1d4 plus 1d4 fire)
+
|full_at=Slam +3 melee (1d4 plus 1d4 fire)
| space=5 ft. | reach=5 ft.
+
|space=5 ft. |reach=5 ft.
| sa=Burn
+
|sa=Burn
| sq=[[SRD:Darkvision|Darkvision]] 60 ft., [[SRD:Elemental Type|elemental traits]], immunity to fire, [[SRD:Vulnerability to Energy|vulnerability]] to cold
+
|sq=[[SRD:Darkvision|Darkvision]] 60 ft., [[SRD:Elemental Type|elemental traits]], immunity to fire, [[SRD:Vulnerability to Energy|vulnerability]] to cold
| fort=+0 | ref=+4 | will=+0
+
|fort=+0 |ref=+4 |will=+0
| str=10 | dex=13 | con=10 | int=4 | wis=11 | cha=11
+
|str=10 |dex=13 |con=10 |int=4 |wis=11 |cha=11
| skills=[[SRD:Listen Skill|Listen]] +2, [[SRD:Spot Skill|Spot]] +3
+
|skills=[[SRD:Listen Skill|Listen]] +2, [[SRD:Spot Skill|Spot]] +3
| feats=[[SRD:Dodge|Dodge]], [[SRD:Improved Initiative|Improved Initiative]]<SUP>B</SUP>, [[SRD:Weapon Finesse|Weapon Finesse]]<SUP>B</SUP>
+
|feats=[[SRD:Dodge|Dodge]], [[SRD:Improved Initiative|Improved Initiative]]<SUP>B</SUP>, [[SRD:Weapon Finesse|Weapon Finesse]]<SUP>B</SUP>
| env=[[SRD:Elemental Plane of Fire|Elemental Plane of Fire]]
+
|env=[[SRD:Elemental Plane of Fire|Elemental Plane of Fire]]
| org=Solitary
+
|org=Solitary
| cr=1
+
|cr=1
| treas=None
+
|treas=None
| align=[[SRD:Neutral|Usually neutral]]
+
|align=[[SRD:Neutral|Usually neutral]]
| adv=3 [[SRD:Hit Dice|HD]] (Small)
+
|adv=3 [[SRD:Hit Dice|HD]] (Small)
| la=—
+
|la=—
 
}}
 
}}
 
<noinclude>
 
<noinclude>
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Creatures hitting a fire [[SRD:Elemental Type|elemental]] with [[SRD:Natural Weapons|natural weapons]] or unarmed attacks take fire damage as though hit by the [[SRD:Elemental Type|elemental]]’s attack, and also catch on fire unless they succeed on a [[SRD:Saving Throw|Reflex save]].
 
Creatures hitting a fire [[SRD:Elemental Type|elemental]] with [[SRD:Natural Weapons|natural weapons]] or unarmed attacks take fire damage as though hit by the [[SRD:Elemental Type|elemental]]’s attack, and also catch on fire unless they succeed on a [[SRD:Saving Throw|Reflex save]].
 
</noinclude>
 
</noinclude>
{| class="d20"
+
{| class="zebra d20"
 
|-
 
|-
! COLSPAN="4" | '''Fire [[SRD:Elemental Type|Elemental]] Sizes'''
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! COLSPAN="4" | '''Fire [[SRD:Elemental Type|Elemental]] Sizes'''
 
|-
 
|-
 
! '''[[SRD:Elemental Type|Elemental]]'''!! '''Height'''!! '''Weight'''!! '''Burn Save [[SRD:DC|DC]]'''
 
! '''[[SRD:Elemental Type|Elemental]]'''!! '''Height'''!! '''Weight'''!! '''Burn Save [[SRD:DC|DC]]'''
 
|-
 
|-
| Small|| 4 ft.|| 1 lb.|| 11
+
|Small||4 ft.||1 lb.||11
 
|}
 
|}
 
<noinclude>
 
<noinclude>
   
  +
{{SRD Creature Footer}}
 
  +
----
[[Category:CR1|{{BASEPAGENAME}}]]
 
 
{{SRD Creature Breadcrumb}}
  +
{{OGL Bottom|part of the Revised (v.3.5) System Reference Document|SRD}}
  +
[[Category:SRD]]
  +
[[Category:OGL]]
  +
[[Category:Monster]]
 
[[Category:Elemental Plane of Fire|{{BASEPAGENAME}}]]
 
[[Category:Elemental Plane of Fire|{{BASEPAGENAME}}]]
[[Category:Elemental Type|{{BASEPAGENAME}}]]
 
[[Category:Extraplanar Subtype|{{BASEPAGENAME}}]]
 
[[Category:Fire Subtype|{{BASEPAGENAME}}]]
 
[[Category:Neutral (Law-Chaos) Alignment|{{BASEPAGENAME}}]]
 
[[Category:Neutral (Good-Evil) Alignment|{{BASEPAGENAME}}]]
 
[[Category:Small Size|{{BASEPAGENAME}}]]
 
[[Category:LA-|{{BASEPAGENAME}}]]
 
   
 
</noinclude>
 
</noinclude>

Latest revision as of 03:50, 18 January 2010

This material is published under the OGL

SMALL FIRE ELEMENTAL[]

Small Fire Elemental
Size/Type: Small Elemental (Fire, Extraplanar)
Hit Dice: 2d8 (9 hp)
Initiative: +5
Speed: 50 ft. (10 squares)
Armor Class: 15 (+1 size, +1 Dex, +3 natural), touch 12, flat-footed 14
Base Attack/Grapple: +1/–3
Attack: Slam +3 melee (1d4 plus 1d4 fire)
Full Attack: Slam +3 melee (1d4 plus 1d4 fire)
Space/Reach: 5 ft./5 ft.
Special Attacks: Burn
Special Qualities: Darkvision 60 ft., elemental traits, immunity to fire, vulnerability to cold
Saves: Fort +0, Ref +4, Will +0
Abilities: Str 10, Dex 13, Con 10, Int 4, Wis 11, Cha 11
Skills: Listen +2, Spot +3
Feats: Dodge, Improved InitiativeB, Weapon FinesseB
Environment: Elemental Plane of Fire
Organization: Solitary
Challenge Rating: 1
Treasure: None
Alignment: Usually neutral
Advancement: 3 HD (Small)
Level Adjustment:


A fire elemental cannot enter water or any other nonflammable liquid. A body of water is an impassible barrier unless the fire elemental can step or jump over it.

Fire elementals speak Ignan, though they rarely choose to do so.

COMBAT[]

A fire elemental is a fierce opponent that attacks its enemies directly and savagely. It takes joy in burning the creatures and objects of the Material Plane to ashes.

Burn (Ex): A fire elemental’s slam attack deals bludgeoning damage plus fire damage from the elemental’s flaming body. Those hit by a fire elemental‘s slam attack also must succeed on a Reflex save or catch on fire. The flame burns for 1d4 rounds. The save DC varies with the elemental’s size (see the table below). A burning creature can take a move action to put out the flame. The save DC is Constitution- based.

Creatures hitting a fire elemental with natural weapons or unarmed attacks take fire damage as though hit by the elemental’s attack, and also catch on fire unless they succeed on a Reflex save.

Fire Elemental Sizes
Elemental Height Weight Burn Save DC
Small 4 ft. 1 lb. 11



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