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You can also use Sleight of Hand to entertain an audience as though you were using the Perform skill. In such a case, your “act” encompasses elements of legerdemain, juggling, and the like. |
You can also use Sleight of Hand to entertain an audience as though you were using the Perform skill. In such a case, your “act” encompasses elements of legerdemain, juggling, and the like. |
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!Sleight of Hand [[SRD:DC|DC]] !!align="left" |Task |
!Sleight of Hand [[SRD:DC|DC]] !!align="left" |Task |
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| 10 || align="left" |Palm a coin-sized object, make a coin disappear |
| 10 || align="left" |Palm a coin-sized object, make a coin disappear |
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| 20 || align="left" |Lift a small object from a person |
| 20 || align="left" |Lift a small object from a person |
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|50 || align="left" | Lift a sheathed weapon from another creature and hide it on the character’s person, if the weapon is no more than one [[SRD:Size Category|size category]] larger than the character’s own size. |
|50 || align="left" | Lift a sheathed weapon from another creature and hide it on the character’s person, if the weapon is no more than one [[SRD:Size Category|size category]] larger than the character’s own size. |
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|80|| align="left" | Make an adjacent, willing creature or object of the character’s size or smaller “disappear” while in plain view. In fact, the willing creature or object is displaced up to 10 feet away—make a separate Sleight of Hand check to determine how well the “disappeared” creature or object is hidden. |
|80|| align="left" | Make an adjacent, willing creature or object of the character’s size or smaller “disappear” while in plain view. In fact, the willing creature or object is displaced up to 10 feet away—make a separate Sleight of Hand check to determine how well the “disappeared” creature or object is hidden. |
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