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{{Power
 
{{Power
 
| name=Second Chance
 
| name=Second Chance
| disc=[[SRD:Clairsentience Discipline|Clairsentience]]
+
| disc=Clairsentience
 
| lvl=[[SRD:Psion Discipline Powers#SEER (CLAIRSENTIENCE) DISCIPLINE POWERS|Seer]] 5
 
| lvl=[[SRD:Psion Discipline Powers#SEER (CLAIRSENTIENCE) DISCIPLINE POWERS|Seer]] 5
 
| disp=Mental
 
| disp=Mental

Latest revision as of 01:18, 19 March 2010

This material is published under the OGL
Second Chance
Clairsentience
Level: Seer 5
Display: Mental
Manifesting Time: 1 standard action
Range: Personal
Target: You
Duration: 1 round/level or until discharged
Power Points: 9


You take a hand in influencing the probable outcomes of your immediate environment. You see the many alternative branches that reality could take in the next few seconds, and with this foreknowledge you gain the ability to reroll one attack roll, one saving throw, one ability check, or one skill check each round. You must take the result of the reroll, even if it’s worse than the original roll. You do not have to make another roll if satisfied with your original roll.



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