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SRD:Scythe

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This material is published under the OGL
Scythe
Martial Two-Handed Melee
Critical: ×4
Range Increment:
Type: Piercing or slashing
Hardness: 5
Size Cost1 Damage Weight1 hp
Fine * 1d2 * 1
Diminutive * 1d3 * 1
Tiny * 1d4 * 2
Small 18 gp 1d6 5 lb. 5
Medium 18 gp 2d4 10 lb. 10
Large 36 gp 2d6 20 lb. 20
Huge * 3d6 * 40
Gargantuan * 4d6 * 80
Colossal * 6d6 * 160
  1. For values marked with an asterisk, the SRD directly gives neither this value nor a means to determine it.

Description

A scythe can be used to make trip attacks. If you are tripped during your own trip attempt, you can drop the scythe to avoid being tripped.

Enhancements

Scythe Material Enhancements
Material Average Masterwork1 Hardness hp2 Special
Steel and Wood 18 gp 318 gp 5 10
Adamantine 3,018 gp 5 13 Bypass hardness less than 20
Deep Crystal 1,018 gp 10 30 Psionic
Mundane Crystal 318 gp 8 25 No rusting, not metal
Darkwood 418 gp 5 10 1/2 weight
Iron, Cold 36 gp 336 gp 5 10 Magical enchantments cost an additional 2,000 gp.
Mithral n/a n/a n/a
Silver, Alchemical 198 gp 498 gp 5 10 −1 damage
  1. Masterwork weapons have a +1 enhancement bonus on attack rolls.
  2. For values marked with an asterisk, the SRD gives neither this value nor a means to determine it.
Magical/Psionic Weapon Enhancements
Bonus Value Additional Cost1 Hardness Increase2 Additional hp2
+1 +2,000 gp +2 +10
+2 +8,000 gp +4 +20
+3 +18,000 gp +6 +30
+4 +32,000 gp +8 +40
+5 +50,000 gp +10 +50
+6 +72,000 gp3 +12 +60
+7 +98,000 gp3 +14 +70
+8 +128,000 gp3 +16 +80
+9 +162,000 gp3 +18 +90
+10 +200,000 gp3 +20 +100
+11 or more + bonus × bonus
× 20,000 gp
+ enhancement bonus × 2 + enhancement bonus × 10
  1. Increase total cost for magical enhancement by 2,000 gp for cold iron weapons.
  2. Unlike the additional cost, the increase the weapon's hardness and hit points are only gained from its enhancement bonus, not its special abilities.
  3. If the weapon has a magical bonus greater than +5 or a special ability worth more than +5, the weapon is epic. Multiply magic cost by 10.

See Also



Back to Main PageSystem Reference DocumentWeapons

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