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Changes: SRD:Restore Extremity

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{{Power
 
{{Power
 
| name=Restore Extremity
 
| name=Restore Extremity
| disc=[[SRD:Psychometabolism Discipline|Psychometabolism]] ([[SRD:Healing Subdiscipline|Healing]])
+
| disc=Psychometabolism
  +
| subdisc=Healing
 
| lvl=[[SRD:Psion Discipline Powers#EGOIST (PSYCHOMETABOLISM) DISCIPLINE POWERS|Egoist]] 5
 
| lvl=[[SRD:Psion Discipline Powers#EGOIST (PSYCHOMETABOLISM) DISCIPLINE POWERS|Egoist]] 5
 
| disp=Auditory
 
| disp=Auditory

Latest revision as of 01:17, March 19, 2010

This material is published under the OGL
Restore Extremity
Psychometabolism{{#set:Discipline=Psychometabolism}} ({{#arraymap: Healing|, |x|{{#set:Subdiscipline=x}}x}})
Level: Egoist 5{{#arraymap: Egoist 5|,|x|{{#set:Level=x}}}}
Display: Auditory
Manifesting Time: 1 standard action
Range: Touch
Target: Creature touched
Duration: Instantaneous
Saving Throw: Will half (harmless)
Power Resistance: Yes (harmless)
Power Points: 9


You restore a severed extremity to a creature that has lost a digit, hand, arm, leg, or even its head. This power does not restore life, but it returns a lost extremity to a living or dead creature if the creature is otherwise mostly intact. The original extremity need not be present when this power is manifested; a new extremity is created by the power. If a head is restored to a body, the original head (if not already destroyed) loses all spark of identity, and can be considered so much dead tissue.



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