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Changes: SRD:Remove Paralysis

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m (1 revision: SRD dump attempt 2)
m (Template:Spell -> Template:3.5e Spell and other fixes (bot-assisted))
 
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{{OGL Top}}
 
{{OGL Top}}
{{Spell
+
{{3.5e Spell
 
| name=Remove Paralysis
 
| name=Remove Paralysis
| school=[[SRD:Conjuration|Conjuration]] ([[SRD:Conjuration#Healing|Healing]])
+
| school=Conjuration
  +
| subschool=Healing
 
| lvl=[[SRD:Cleric Spell List|Clr]] 2, [[SRD:Liberation Domain|Liberation]] 2, [[SRD:Paladin Spell List|Pal]] 2
 
| lvl=[[SRD:Cleric Spell List|Clr]] 2, [[SRD:Liberation Domain|Liberation]] 2, [[SRD:Paladin Spell List|Pal]] 2
 
| comp=V, S
 
| comp=V, S

Latest revision as of 03:17, January 9, 2010

This material is published under the OGL

{{#set:School=Conjuration }}

Remove Paralysis
Conjuration ({{#arraymap: Healing|, |x|{{#set:Subschool=x}}x}})
Level: {{#arraymap: Clr 2, Liberation 2, Pal 2|,|x|Level::x}}
Components: ,|z|Component::z}}
Casting time: 1 standard action
Range: Close (25 ft. + 5 ft./2 levels){{#set:Range=Other}}
Targets: Up to four creatures, no two of which can be more than 30 ft. apart
Duration: Instantaneous
Saving Throw: Will negates (harmless)
Spell Resistance: Yes (harmless)


You can free one or more creatures from the effects of any temporary paralysis or related magic, including a ghoul’s touch or a slow spell. If the spell is cast on one creature, the paralysis is negated. If cast on two creatures, each receives another save with a +4 resistance bonus against the effect that afflicts it. If cast on three or four creatures, each receives another save with a +2 resistance bonus.

The spell does not restore ability scores reduced by penalties, damage, or drain.



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