SRD:Remove Paralysis
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| This material is published under the OGL |
{{#set:School=Conjuration }}
| Conjuration ({{#arraymap: Healing|, |x|{{#set:Subschool=x}}x}}) | |
| Level: | {{#arraymap: Clr 2, Liberation 2, Pal 2|,|x|Level::x}} |
|---|---|
| Components: | ,|z|Component::z}} |
| Casting time: | 1 standard action |
| Range: | Close (25 ft. + 5 ft./2 levels){{#set:Range=Other}} |
| Targets: | Up to four creatures, no two of which can be more than 30 ft. apart |
| Duration: | Instantaneous |
| Saving Throw: | Will negates (harmless) |
| Spell Resistance: | Yes (harmless) |
You can free one or more creatures from the effects of any temporary paralysis or related magic, including a ghoul’s touch or a slow spell. If the spell is cast on one creature, the paralysis is negated. If cast on two creatures, each receives another save with a +4 resistance bonus against the effect that afflicts it. If cast on three or four creatures, each receives another save with a +2 resistance bonus.
The spell does not restore ability scores reduced by penalties, damage, or drain.
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