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m (1 revision: SRD dump attempt 2)
m (...I don't have the rulebook, so I don't know how exactly the other editors before me screwed up, but they screwed up.)
 
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| school=[[SRD:Evocation School|Evocation]]
 
| school=[[SRD:Evocation School|Evocation]]
 
| desc=[[SRD:Fire Effect|Fire]]
 
| desc=[[SRD:Fire Effect|Fire]]
| sdc=50
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| sdc=56
 
| comp=V, S
 
| comp=V, S
 
| time=1 minute
 
| time=1 minute
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| save=[[SRD:Saving Throw|Reflex]] negates (see text)
 
| save=[[SRD:Saving Throw|Reflex]] negates (see text)
 
| sr=Yes
 
| sr=Yes
| todev=450,000 gp; 9 days; 18,000 XP. Seeds: ''[[SRD:Energy (Epic Spell Seed)|energy (fire)]]'' ([[SRD:DC|DC]] 19), ''[[SRD:Energy (Epic Spell Seed)|energy (weather)]]'' ([[SRD:DC|DC]] 19). Factor: change rain to wisps of flame (ad hoc +12 [[SRD:DC|DC]]).
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| todev=504,000 gp; 11 days; 20,160 XP. Seeds: ''[[SRD:Energy (Epic Spell Seed)|energy (fire)]]'' ([[SRD:DC|DC]] 19), ''[[SRD:Energy (Epic Spell Seed)|energy (weather)]]'' ([[SRD:DC|DC]] 25). Factor: change rain to wisps of flame (ad hoc +12 [[SRD:DC|DC]]).
 
}}
 
}}
   

Latest revision as of 02:34, October 7, 2012

This material is published under the OGL
Rain of Fire
{{#arraymap: Evocation|, |x|{{#set:School=x}}x}} [{{#arraymap: Fire|, |x|Descriptor::x}}]
Spellcraft DC: Spellcraft DC::56
Components: V, S
Range: 0 ft.
Area: 2-mile-radius emanation
Duration: 20 hours
Saving Throw: Reflex negates (see text)
Spell Resistance: Yes
To Develop: 504,000 gp; 11 days; 20,160 XP. Seeds: energy (fire) (DC 19), energy (weather) (DC 25). Factor: change rain to wisps of flame (ad hoc +12 DC).

This spell summons a swirling thunderstorm that rains fire rather than raindrops down on the character and everything within a two-mile radius of him or her. Everything caught unprotected or unsheltered in the flaming deluge takes 1 point of fire damage each round. A successful Reflex save results in no damage, but the save must be repeated each round. Unless the ground is exceedingly damp, all vegetation is eventually blackened and destroyed, leaving behind a barren wasteland similar to the aftermath of a grass or forest fire. The fiery storm is stationary and persists even if the caster leaves.



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