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m (1 revision: SRD import)
m (Template:Spell -> Template:3.5e Spell and other fixes (bot-assisted))
 
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{{OGL Top}}
 
{{OGL Top}}
{{Spell
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{{3.5e Spell
 
| name=Rage
 
| name=Rage
| school=[[SRD:Enchantment School|Enchantment]] ([[SRD:Enchantment School#Compulsion|Compulsion]])
+
| school=Enchantment
  +
| subschool=Compulsion
 
| desc=[[SRD:Mind-Affecting Effect|Mind-Affecting]]
 
| desc=[[SRD:Mind-Affecting Effect|Mind-Affecting]]
 
| lvl=[[SRD:Bard Spell List|Brd]] 2, [[SRD:Madness Domain|Madness]] 3, [[SRD:Sorcerer/Wizard Spell List|Sor/Wiz]] 3
 
| lvl=[[SRD:Bard Spell List|Brd]] 2, [[SRD:Madness Domain|Madness]] 3, [[SRD:Sorcerer/Wizard Spell List|Sor/Wiz]] 3

Latest revision as of 03:23, January 9, 2010

This material is published under the OGL

{{#set:School=Enchantment }}

Rage
Enchantment ({{#arraymap: Compulsion|, |x|{{#set:Subschool=x}}x}}) [{{#arraymap: Mind-Affecting|, |x|Descriptor::x}}]
Level: {{#arraymap: Brd 2, Madness 3, Sor/Wiz 3|,|x|Level::x}}
Components: ,|z|Component::z}}
Casting time: 1 standard action
Range: Medium (100 ft. + 10 ft./level){{#set:Range=Other}}
Targets: One willing living creature per three levels, no two of which may be more than 30 ft. apart
Duration: Concentration + 1 round/level (D)
Saving Throw: None
Spell Resistance: Yes


Each affected creature gains a +2 morale bonus to Strength and Constitution, and a +1 morale bonus on Will saves, and a –2 penalty to AC. The effect is otherwise identical with a barbarian’s rage except that the subjects aren’t fatigued at the end of the rage.



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