Wikia

Dungeons and Dragons Wiki

SRD:Races

Talk0
9,545pages on
this wiki
This material is published under the OGL

About Races

RacesEdit

Standard RacesEdit

Sub-Races of the Standard RacesEdit



Other Humanoid RacesEdit




Monstrous Humanoid RacesEdit



Giant RacesEdit

Races of other typesEdit


Psionic RacesEdit


Table of race informationEdit

Race Name Str Dex Con Int Wis Cha speed favored class LA alignment environment typical weapon(s) typical armor, shield
Human - - - - - - 30 any +0 any any longsword, longbow, lance scale mail, heavy shield
Elf, High - +2 -2 - - - 30 wizard +0 usually CG temperate forests longsword, longbow studded leather, light shield
Dwarf, Hill - - +2 - - -2 20 fighter +0 often LG temperate mountains dwarven waraxe, shortbow scale mail, heavy shield
Gnome, Rock -2 - +2 - - - 20 bard +0 usually NG temperate hills longsword, light crossbow chain shirt, light shield
Halfling, Lightfoot -2 +2 - - - - 20 rogue +0 usually TN warm plains longsword, light crossbow studded leather, light shield
Orc +4 - - -2 -2 -2 30 barbarian +0 often CE temperate hills falchion, javelin studded leather
Elf, Dark (Drow) - +2 -2 +2 - +2 30 wizard (M), cleric (F) +2 usually NE underground rapier, hand crossbow chain shirt, light shield
Gnome, Svirfneblin -2 +2 - - +2 -4 20 rogue +3 usually TN underground heavy pick, light crossbow banded mail, buckler
Aasimar - - - - +2 +2 30 paladin +1 us. G (any) temperate plains longsword, light crossbow scale mail, heavy shield
Tiefling - +2 - +2 - -2 30 rogue +1 us. E (any) temperate plains rapier, light crossbow studded leather, light shield
Goblin -2 +2 - - - -2 30 rogue +0 usually NE temperate plains morningstar, javelin leather, light shield
Hobgoblin - +2 +2 - - - 30 fighter +1 usually LE warm hills longsward, javelin studded leather, light shield
Bugbear +4 +2 +2 - - -2 30 rogue +1 usually CE temperate mountains morningstar, javelin leather, light wooden shield
Gnoll +4 - +2 -2 - -2 30 ranger +1 usually CE warm plains battleaxe, shortbow leather, heavy steel shield
Kobold -4 +2 -2 - - - 30 sorcerer +0 usually LE temperate forests spear, sling leather
Troglodyte - -2 +4 -2 - - 30 cleric +2 usually CE underground club, javelin (none)
Lizardfolk +2 - +2 -2 - - 30 druid +1 usually TN temperate marshes club, javelin heavy shield
Merfolk - +2 +2 - - +2 n/a bard +1 usually TN temperate aquatic trident, heavy crossbow leather




Back to Main PageSystem Reference Document

Around Wikia's network

Random Wiki