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{{Power |
{{Power |
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| name=Charm, Psionic |
| name=Charm, Psionic |
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+ | | disc=Telepathy |
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− | | disc=[[SRD:Telepathy Discipline|Telepathy]] ([[SRD:Charm Subdiscipline|Charm]]) |
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+ | | subdisc=Charm |
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− | | desc= |
+ | | desc=Mind-Affecting |
| lvl=[[SRD:Psion Discipline Powers#TELEPATH (TELEPATHY) DISCIPLINE POWERS|Telepath]] 1 |
| lvl=[[SRD:Psion Discipline Powers#TELEPATH (TELEPATHY) DISCIPLINE POWERS|Telepath]] 1 |
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| disp=Mental |
| disp=Mental |
Latest revision as of 00:54, 19 March 2010
This material is published under the OGL |
Telepathy (Charm) [Mind-Affecting] | |
Level: | Telepath 1 |
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Display: | Mental |
Manifesting Time: | 1 standard action |
Range: | Close (25 ft. + 5 ft./2 levels) |
Target: | One humanoid |
Duration: | 1 hour/level |
Saving Throw: | Will negates |
Power Resistance: | Yes |
Power Points: | 1 |
As the charm person spell, except as noted here.
Augment: You can augment this power in one or more of the following ways.
- If you spend 2 additional power points, this power can also affect an animal, fey, giant, magical beast, or monstrous humanoid.
- If you spend 4 additional power points, this power can also affect an aberration, dragon, elemental, or outsider in addition to the creature types mentioned above.
- If you spend 4 additional power points, this power’s duration increases to one day per level.
In addition, for every 2 additional power points you spend to achieve any of these effects, this power’s save DC increases by 1.
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