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=====Benefit===== |
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=====Benefit===== |
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The character melee weapons (including [[SRD:Natural Weapons|natural weapons]]) are treated as being crafted from the chosen special material for the purposes of bypassing the [[SRD:Damage Reduction|damage reduction]] of any creature the character strikes. None of the other special properties of special materials are gained by the character’s melee weapons. |
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The character's melee weapons (including [[SRD:Natural Weapons|natural weapons]]) are treated as being crafted from the chosen special material for the purposes of bypassing the [[SRD:Damage Reduction|damage reduction]] of any creature the character strikes. None of the other special properties of special materials are gained by the character’s melee weapons. |
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=====Special===== |
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=====Special===== |
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A character can gain this [[SRD:Feats|feat]] multiple times. Each time the [[SRD:Feats|feat]] is selected the character selects a different special material. The character’s [[SRD:Melee Attack|melee attacks]] are treated as being crafted of all chosen materials for the purposes of bypassing [[SRD:Damage Reduction|damage reduction]]. |
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A character can gain this [[SRD:Feats|feat]] multiple times. Each time the [[SRD:Feats|feat]] is selected, the character selects a different special material. The character’s [[SRD:Melee Attack|melee attacks]] are treated as being crafted of all chosen materials for the purposes of bypassing [[SRD:Damage Reduction|damage reduction]]. |
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{{SRD Feat Footer}} |
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{{SRD Feat Footer}} |
| This material is published under the OGL
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Penetrate Damage Reduction [Epic]
Edit
Select a special material, such as adamantine.
The character's melee weapons (including natural weapons) are treated as being crafted from the chosen special material for the purposes of bypassing the damage reduction of any creature the character strikes. None of the other special properties of special materials are gained by the character’s melee weapons.
A character can gain this feat multiple times. Each time the feat is selected, the character selects a different special material. The character’s melee attacks are treated as being crafted of all chosen materials for the purposes of bypassing damage reduction.
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