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{{Epic Spell |
{{Epic Spell |
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| name=Origin of Species: Achaierai |
| name=Origin of Species: Achaierai |
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+ | | school=Conjuration |
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− | | school=[[SRD:Conjuration|Conjuration]] ([[Conjuration (SRD Term)#Creation|Creation]], [[Conjuration (SRD Term)#Healing|Healing]]) |
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+ | | subschool=Creation, Healing |
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| sdc=38 |
| sdc=38 |
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| comp=V, S, DF, XP |
| comp=V, S, DF, XP |
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| save=None |
| save=None |
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| sr=No |
| sr=No |
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− | | todev=360,000 gp; 8 days; 14,400 XP. Seeds: ''[[SRD:Conjure (Epic Spell Seed)|conjure]]'' ([[SRD:DC|DC]] 21), life ([[SRD:DC|DC]] 27), fortify ([[SRD:DC|DC]] 17). Factors: +4 [[SRD:Hit Dice|HD]] (5 hp per [[SRD:Hit Dice|HD]]) (+20 [[SRD:DC|DC]]), +6 to natural [[SRD:AC|AC]] (+12 [[SRD:DC|DC]]), add three more natural attacks (ad hoc +6 [[SRD:DC|DC]]), add black cloud [[SRD:Spell-Like Ability|spell-like ability]] (+33 [[SRD:DC|DC]]), add SR 19 (+15 [[SRD:DC|DC]]), permanent (x5 [[SRD:DC|DC]]). Mitigating factors: 50d6 backlash (–50 [[SRD:DC|DC]]), increase casting time by 10 minutes (–20 [[SRD:DC|DC]]), increase casting time by 100 days (–200 [[SRD:DC|DC]]), burn 10,000 XP (–100 [[SRD:DC|DC]]), eleven additional casters contributing 9th-level spell slots (–187 [[SRD:DC|DC]]), ten additional casters contributing 8th-level spell slots (–150 [[SRD:DC|DC]]), ten additional casters contributing 1st-level spell slots (–10 [[SRD:DC|DC]]). |
+ | | todev=360,000 gp; 8 days; 14,400 XP. Seeds: ''[[SRD:Conjure (Epic Spell Seed)|conjure]]'' ([[SRD:DC|DC]] 21), [[SRD:Life (Epic Spell Seed)|''life'']] ([[SRD:DC|DC]] 27), [[SRD:Fortify (Epic Spell Seed)|''fortify'']] ([[SRD:DC|DC]] 17). Factors: +4 [[SRD:Hit Dice|HD]] (5 hp per [[SRD:Hit Dice|HD]]) (+20 [[SRD:DC|DC]]), +6 to natural [[SRD:AC|AC]] (+12 [[SRD:DC|DC]]), add three more natural attacks (ad hoc +6 [[SRD:DC|DC]]), add [[SRD:Black Cloud|black cloud]] [[SRD:Spell-Like Ability|spell-like ability]] (+33 [[SRD:DC|DC]]), add SR 19 (+15 [[SRD:DC|DC]]), permanent (x5 [[SRD:DC|DC]]). Mitigating factors: 50d6 backlash (–50 [[SRD:DC|DC]]), increase casting time by 10 minutes (–20 [[SRD:DC|DC]]), increase casting time by 100 days (–200 [[SRD:DC|DC]]), burn 10,000 XP (–100 [[SRD:DC|DC]]), eleven additional casters contributing 9th-level spell slots (–187 [[SRD:DC|DC]]), ten additional casters contributing 8th-level spell slots (–150 [[SRD:DC|DC]]), ten additional casters contributing 1st-level spell slots (–10 [[SRD:DC|DC]]). |
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}} |
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Latest revision as of 20:00, 29 September 2012
This material is published under the OGL |
Conjuration (Creation, Healing) | |
Spellcraft DC: | 38 |
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Components: | V, S, DF, XP |
Range: | 0 ft. |
Effect: | One constructed creature up to Medium (20 cu. ft.) |
Duration: | Permanent |
Saving Throw: | None |
Spell Resistance: | No |
To Develop: | 360,000 gp; 8 days; 14,400 XP. Seeds: conjure (DC 21), life (DC 27), fortify (DC 17). Factors: +4 HD (5 hp per HD) (+20 DC), +6 to natural AC (+12 DC), add three more natural attacks (ad hoc +6 DC), add black cloud spell-like ability (+33 DC), add SR 19 (+15 DC), permanent (x5 DC). Mitigating factors: 50d6 backlash (–50 DC), increase casting time by 10 minutes (–20 DC), increase casting time by 100 days (–200 DC), burn 10,000 XP (–100 DC), eleven additional casters contributing 9th-level spell slots (–187 DC), ten additional casters contributing 8th-level spell slots (–150 DC), ten additional casters contributing 1st-level spell slots (–10 DC). |
This spell creates a new creature: an achaierai. When first created, the achaierai is Medium, but it grows to Large size in 1d4 days. A created achaierai does not possess the treasure, culture, or specific knowledge of a normal achaierai. If released to be among its own kind, it quickly picks up achaierai traits and alignment.
XP Cost: 10,000 XP.
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