|This material is published under the OGL|
|Size/Type:||Large Outsider (Evil, Extraplanar, Fire, Lawful)|
|Hit Dice:||12d8+60 (114 hp)|
|Speed:||40 ft. (8 squares)|
|Armor Class:||24 (–1 size, +2 Dex, +7 natural, +6 +2 chain shirt barding), touch 11, flat-footed 22|
|Attack:||Bite +20 melee (2d6+12/19–20 plus 1d8 fire)|
|Full Attack:||Bite +20 melee (2d6+12/19–20 plus 1d8 fire)|
|Space/Reach:||10 ft./10 ft.|
|Special Attacks:||Breath weapon, fiery bite|
|Special Qualities:||Darkvision 60 ft., immunity to fire, scent, vulnerability to cold|
|Saves:||Fort +13, Ref +10, Will +9|
|Abilities:||Str 26, Dex 14, Con 20, Int 4, Wis 12, Cha 6|
|Skills:||Hide +17, Jump +19, Listen +18, Move Silently +21, Spot +18, Survival +8*, Tumble +3|
|Feats:||Alertness, Improved Critical (bite), Improved Initiative, Track, Weapon Focus (bite)|
|Environment:||A lawful evil plane|
|Organization:||Solitary, pair, or pack (1–2 Nessian warhounds and 5–12 hell hounds)|
|Treasure:||+2 chain shirt barding|
|Alignment:||Always lawful evil|
|Advancement:||13–17 HD (Large); 18–24 HD (Huge)|
|Level Adjustment:||+4 (cohort)|
Nessian warhounds are coalblack mastiffs the size of draft horses, often fitted with shirts of infernal chainmail. Nessian warhounds resemble hell hounds, except as otherwise noted.
Nessian warhounds do not speak but understand Infernal.
Nessian warhounds are efficient hunters. A favorite pack tactic is to surround prey quietly, then attack with one or two hounds, driving it toward the rest with their fiery breath. If the prey doesn’t run, the pack closes in. Nessian warhounds track fleeing prey relentlessly.
SEE WIKIPEDIA ENTRY: Hell Hound