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=MONKEY=
 
=MONKEY=
   
  +
{{3.5e Monster Classic
{{Creature Table
 
| creature=
+
|creature=
| style=
+
|style=
| size=Tiny | type=[[SRD:Animal Type|Animal]]
+
|size=Tiny |type=Animal
| hd=1d8 | hp=4
+
|hd=1d8 |hp=4
| init=+2
+
|init=+2
| speed=30 ft. (6 squares), climb 30 ft.
+
|speed=30 ft. (6 squares), climb 30 ft.
| ac=14 (+2 size, +2 [[SRD:Dexterity|Dex]]) | touch=14 | flat=12
+
|ac=14 (+2 size, +2 [[SRD:Dexterity|Dex]]) |touch=14 |flat=12
| bab=+0 | grapple=–12
+
|bab=+0 |grapple=–12
| at=Bite +4 melee (1d3–4)
+
|at=Bite +4 melee (1d3–4)
| full_at=Bite +4 melee (1d3–4)
+
|full_at=Bite +4 melee (1d3–4)
| space=2-1/2 ft. | reach=0 ft.
+
|space=2-1/2 ft. |reach=0 ft.
| sq=[[SRD:Low-Light Vision|Low-light vision]]
+
|sq=[[SRD:Low-Light Vision|Low-light vision]]
| fort=+2 | ref=+4 | will=+1
+
|fort=+2 |ref=+4 |will=+1
| str=3| dex=15| con=10| int=2| wis=12 | cha=5
+
|str=3|dex=15|con=10|int=2|wis=12 |cha=5
| skills=[[SRD:Balance Skill|Balance]] <s>+10</s> <span class="errata">+12</span>, [[SRD:Climb Skill|Climb]] +10, <span class="errata">[[SRD:Escape Artist Skill|Escape Artist]] +4</span>, [[SRD:Hide Skill|Hide]] +10, [[SRD:Listen Skill|Listen]] +3, [[SRD:Spot Skill|Spot]] +3
+
|skills=[[SRD:Balance Skill|Balance]] <s>+10</s> <span class="errata">+12</span>, [[SRD:Climb Skill|Climb]] +10, <span class="errata">[[SRD:Escape Artist Skill|Escape Artist]] +4</span>, [[SRD:Hide Skill|Hide]] +10, [[SRD:Listen Skill|Listen]] +3, [[SRD:Spot Skill|Spot]] +3
| feats=<span class="errata">[[SRD:Agile|Agile]]</span>, [[SRD:Weapon Finesse|Weapon Finesse]]<sup class="errata">B</sup>
+
|feats=<span class="errata">[[SRD:Agile|Agile]]</span>, [[SRD:Weapon Finesse|Weapon Finesse]]<sup class="errata">B</sup>
| env=Warm forests
+
|env=Warm forests
| org=Troop (10–40)
+
|org=Troop (10–40)
| align=[[SRD:Neutral|Always neutral]]
+
|align=[[SRD:Neutral|Always neutral]]
| cr=1/6
+
|cr=1/6
| adv=2–3 [[SRD:Hit Dice|HD]] (Small)
+
|adv=2–3 [[SRD:Hit Dice|HD]] (Small)
 
}}
 
}}
 
The statistics presented here can describe any arboreal [[SRD:Monk|monk]]ey that is no bigger than a housecat, such as a colobus or capuchin.
 
The statistics presented here can describe any arboreal [[SRD:Monk|monk]]ey that is no bigger than a housecat, such as a colobus or capuchin.
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'''SEE WIKIPEDIA ENTRY:''' [http://en.wikipedia.org/wiki/[[SRD:Monk|Monk]]ey [[SRD:Monk|Monk]]ey]
 
'''SEE WIKIPEDIA ENTRY:''' [http://en.wikipedia.org/wiki/[[SRD:Monk|Monk]]ey [[SRD:Monk|Monk]]ey]
   
  +
{{SRD Creature Footer}}
 
  +
----
[[Category:Animal Type|{{BASEPAGENAME}}]]
 
 
{{SRD Creature Breadcrumb}}
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{{OGL Bottom|part of the Revised (v.3.5) System Reference Document|SRD}}
  +
[[Category:SRD]]
  +
[[Category:OGL]]
  +
[[Category:Monster]]
 
[[Category:Nonaligned|{{BASEPAGENAME}}]]
 
[[Category:Nonaligned|{{BASEPAGENAME}}]]
[[Category:CR1/6|{{BASEPAGENAME}}]]
 
[[Category:Forest Terrain|{{BASEPAGENAME}}]]
 
[[Category:Tiny Size|{{BASEPAGENAME}}]]
 
 
[[Category:Warm Climate|{{BASEPAGENAME}}]]
 
[[Category:Warm Climate|{{BASEPAGENAME}}]]
[[Category:LA-|{{BASEPAGENAME}}]]
 

Latest revision as of 03:56, 18 January 2010

This material is published under the OGL

MONKEY[]

Size/Type: Tiny Animal
Hit Dice: 1d8 (4 hp)
Initiative: +2
Speed: 30 ft. (6 squares), climb 30 ft.
Armor Class: 14 (+2 size, +2 Dex), touch 14, flat-footed 12
Base Attack/Grapple: +0/–12
Attack: Bite +4 melee (1d3–4)
Full Attack: Bite +4 melee (1d3–4)
Space/Reach: 2-1/2 ft./0 ft.
Special Attacks:
Special Qualities: Low-light vision
Saves: Fort +2, Ref +4, Will +1
Abilities: Str 3, Dex 15, Con 10, Int 2, Wis 12, Cha 5
Skills: Balance +10 +12, Climb +10, Escape Artist +4, Hide +10, Listen +3, Spot +3
Feats: Agile, Weapon FinesseB
Environment: Warm forests
Organization: Troop (10–40)
Challenge Rating: 1/6
Treasure: None
Alignment: Always neutral
Advancement: 2–3 HD (Small)
Level Adjustment:

The statistics presented here can describe any arboreal monkey that is no bigger than a housecat, such as a colobus or capuchin.

COMBAT[]

Monkeys generally flee into the safety of the trees, but if cornered can fight ferociously.

Skills: Monkeys have a +8 racial bonus on Balance and Climb checks. They can always choose to take 10 on Climb checks, even if rushed or threatened. They use their Dexterity modifier instead of their Strength modifier for Climb checks.

SEE WIKIPEDIA ENTRY: Monkey Monkey



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