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m (1 revision: SRD dump attempt 2)
m (Template:Spell -> Template:3.5e Spell and other fixes (bot-assisted))
 
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{{OGL Top}}
 
{{OGL Top}}
{{Spell
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{{3.5e Spell
 
| name=Mending
 
| name=Mending
| school=[[SRD:Transmutation|Transmutation]]
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| school=Transmutation
 
| lvl=[[SRD:Bard Spell List|Brd]] 0, [[SRD:Cleric Spell List|Clr]] 0, [[SRD:Druid Spell List|Drd]] 0, [[SRD:Sorcerer/Wizard Spell List|Sor/Wiz]] 0
 
| lvl=[[SRD:Bard Spell List|Brd]] 0, [[SRD:Cleric Spell List|Clr]] 0, [[SRD:Druid Spell List|Drd]] 0, [[SRD:Sorcerer/Wizard Spell List|Sor/Wiz]] 0
 
| comp=V, S
 
| comp=V, S

Latest revision as of 02:51, January 9, 2010

This material is published under the OGL

{{#set:School=Transmutation }}

Mending
Transmutation
Level: {{#arraymap: Brd 0, Clr 0, Drd 0, Sor/Wiz 0|,|x|Level::x}}
Components: ,|z|Component::z}}
Casting time: 1 standard action
Range: 10 ft.{{#set:Range=Other}}
Target: One object of up to 1 lb.
Duration: Instantaneous
Saving Throw: Will negates (harmless, object)
Spell Resistance: Yes (harmless, object)


Mending repairs small breaks or tears in objects (but not warps, such as might be caused by a warp wood spell). It will weld broken metallic objects such as a ring, a chain link, a medallion, or a slender dagger, providing but one break exists.

Ceramic or wooden objects with multiple breaks can be invisibly rejoined to be as strong as new. A hole in a leather sack or a wineskin is completely healed over by mending. The spell can repair a magic item, but the item’s magical abilities are not restored. The spell cannot mend broken magic rods, staffs, or wands, nor does it affect creatures (including constructs).



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