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{{OGL Top}} |
{{OGL Top}} |
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− | {{Spell |
+ | {{3.5e Spell |
| name=Inflict Moderate Wounds, Mass |
| name=Inflict Moderate Wounds, Mass |
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− | | school= |
+ | | school=Necromancy |
| lvl=[[SRD:Cleric Spell List|Clr]] 6 |
| lvl=[[SRD:Cleric Spell List|Clr]] 6 |
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| comp=V, S |
| comp=V, S |
Latest revision as of 03:13, 9 January 2010
This material is published under the OGL |
Necromancy | |
Level: | Clr 6 |
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Components: | V, S |
Casting time: | 1 standard action |
Range: | Close (25 ft. + 5 ft./2 levels) |
Target: | One creature/level, no two of which can be more than 30 ft. apart |
Duration: | Instantaneous |
Saving Throw: | Will half |
Spell Resistance: | Yes |
Negative energy spreads out in all directions from the point of origin, dealing 2d8 points of damage +1 point per caster level (maximum +30) to nearby living enemies.
Like other inflict spells, mass inflict moderate wounds cures undead in its area rather than damaging them. A cleric capable of spontaneously casting inflict spells can also spontaneously cast mass inflict spells.
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