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m (1 revision: SRD dump attempt 2)
m (Template:Spell -> Template:3.5e Spell and other fixes (bot-assisted))
 
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{{OGL Top}}
 
{{OGL Top}}
{{Spell
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{{3.5e Spell
 
| name=Magic Weapon
 
| name=Magic Weapon
| school=[[SRD:Transmutation|Transmutation]]
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| school=Transmutation
 
| lvl=[[SRD:Blackguard Spell List|Blg]] 1, [[SRD:Cleric Spell List|Clr]] 1, [[SRD:Paladin Spell List|Pal]] 1, [[SRD:Sorcerer/Wizard Spell List|Sor/Wiz]] 1, [[SRD:War Domain|War]] 1
 
| lvl=[[SRD:Blackguard Spell List|Blg]] 1, [[SRD:Cleric Spell List|Clr]] 1, [[SRD:Paladin Spell List|Pal]] 1, [[SRD:Sorcerer/Wizard Spell List|Sor/Wiz]] 1, [[SRD:War Domain|War]] 1
 
| comp=V, S, DF
 
| comp=V, S, DF

Latest revision as of 03:10, January 9, 2010

This material is published under the OGL

{{#set:School=Transmutation }}

Magic Weapon
Transmutation
Level: {{#arraymap: Blg 1, Clr 1, Pal 1, Sor/Wiz 1, War 1|,|x|Level::x}}
Components: ,|z|Component::z}}
Casting time: 1 standard action
Range: Range::Touch
Target: Weapon touched
Duration: 1 min./level
Saving Throw: Will negates (harmless, object)
Spell Resistance: Yes (harmless, object)


Magic weapon gives a weapon a +1 enhancement bonus on attack and damage rolls. (An enhancement bonus does not stack with a masterwork weapon’s +1 bonus on attack rolls.)

You can’t cast this spell on a natural weapon, such as an unarmed strike (instead, see magic fang). A monk’s unarmed strike is considered a weapon, and thus it can be enhanced by this spell.



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