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{{Creature Table |
{{Creature Table |
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+ | |creature= |
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+ | |style= |
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+ | |size=Medium |type=[[SRD:Animal Type|Animal]] |
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+ | |hd=3d8+6 |hp=19 |
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+ | |init=+4 |
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+ | |speed=40 ft (8 squares), climb 20 ft. |
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+ | |ac=15 (+4 [[SRD:Dexterity|Dex]], +1 natural) |touch=14 |flat=11 |
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+ | |bab=+2 |grapple=+5 |
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+ | |at=Bite +6 melee (1d6+3) |
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+ | |full_at=Bite +6 melee (1d6+3) and 2 claws +1 melee (1d3+1) |
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+ | |space=5 ft. |reach=5 ft. |
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+ | |sa=[[SRD:Improved Grab|Improved grab]], [[SRD:Pounce|pounce]], [[SRD:Rake|rake]] 1d3+1 |
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+ | |sq=[[SRD:Low-Light Vision|Low-light vision]], [[SRD:Scent|scent]] |
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+ | |fort=+5 |ref=+7 |will=+2 |
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+ | |str=16|dex=19|con=15|int=2|wis=12 |cha=6 |
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+ | |skills=[[SRD:Balance Skill|Balance]] +12, [[SRD:Climb Skill|Climb]] +11, [[SRD:Hide Skill|Hide]] +8*, [[SRD:Jump Skill|Jump]] +11, [[SRD:Listen Skill|Listen]] +6, [[SRD:Move Silently Skill|Move Silently]] +8, [[SRD:Spot Skill|Spot]] +6 |
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+ | |feats=[[SRD:Alertness|Alertness]], [[SRD:Weapon Finesse|Weapon Finesse]] |
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+ | |env=Warm forests |
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+ | |org=Solitary or pair |
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+ | |align=[[SRD:Neutral|Always neutral]] |
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+ | |cr=2 |
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+ | |adv=4–5 [[SRD:Hit Dice|HD]] (Medium) |
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+ | |la=— |
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}} |
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These jungle cats are about 4 feet long and weigh about 120 pounds. They usually hunt at night. The statistics presented here can describe any feline of similar size, such as jaguars, panthers, and mountain lions. |
These jungle cats are about 4 feet long and weigh about 120 pounds. They usually hunt at night. The statistics presented here can describe any feline of similar size, such as jaguars, panthers, and mountain lions. |
Revision as of 21:55, 5 December 2009
This material is published under the OGL |
LEOPARD
Template:Creature Table These jungle cats are about 4 feet long and weigh about 120 pounds. They usually hunt at night. The statistics presented here can describe any feline of similar size, such as jaguars, panthers, and mountain lions.
COMBAT
Improved Grab (Ex): To use this ability, a leopard must hit with its bite attack. It can then attempt to start a grapple as a free action without provoking an attack of opportunity. If it wins the grapple check, it establishes a hold and can rake.
Pounce (Ex): If a leopard charges a foe, it can make a full attack, including two rake attacks.
Rake (Ex): Attack bonus +6 melee, damage 1d3+1.
Skills: Leopards have a +8 racial bonus on Jump checks and a +4 racial bonus on Hide and Move Silently checks. Leopards have a +8 racial bonus on Balance and Climb checks. A leopard can always choose to take 10 on a Climb check, even if rushed or threatened. *In areas of tall grass or heavy undergrowth, the Hide bonus improves to +8.
SEE WIKIPEDIA ENTRY: Leopard
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