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KNOWLEDGE DOMAINEdit

Granted Power: Add all Knowledge skills to your list of cleric class skills. You cast divination spells at +1 caster level.

Knowledge Domain Spells

  1. Detect Secret Doors: Reveals hidden doors within 60 ft.
  2. Detect Thoughts: Allows “listening” to surface thoughts.
  3. Clairaudience/Clairvoyance: Hear or see at a distance for 1 min./level.
  4. DivinationM: Provides useful advice for specific proposed actions.
  5. True SeeingM: Lets you see all things as they really are.
  6. Find the Path: Shows most direct way to a location.
  7. Legend LoreMF: Lets you learn tales about a person, place, or thing.===
  8. Discern Location: Reveals exact location of creature or object.
  9. Foresight: “Sixth sense” warns of impending danger.



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