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m (1 revision: SRD dump attempt 2)
m (Template:Spell -> Template:3.5e Spell and other fixes (bot-assisted))
 
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{{OGL Top}}
 
{{OGL Top}}
{{Spell
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{{3.5e Spell
 
| name=Inflict Light Wounds
 
| name=Inflict Light Wounds
| school=[[SRD:Necromancy School|Necromancy]]
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| school=Necromancy
 
| lvl=[[SRD:Blackguard Spell List|Blg]] 1, [[SRD:Cleric Spell List|Clr]] 1, [[SRD:Destruction Domain|Destruction]] 1
 
| lvl=[[SRD:Blackguard Spell List|Blg]] 1, [[SRD:Cleric Spell List|Clr]] 1, [[SRD:Destruction Domain|Destruction]] 1
 
| comp=V, S
 
| comp=V, S

Latest revision as of 03:10, January 9, 2010

This material is published under the OGL

{{#set:School=Necromancy }}

Inflict Light Wounds
Necromancy
Level: {{#arraymap: Blg 1, Clr 1, Destruction 1|,|x|Level::x}}
Components: ,|z|Component::z}}
Casting time: 1 standard action
Range: Range::Touch
Target: Creature touched
Duration: Instantaneous
Saving Throw: Will half
Spell Resistance: Yes


When laying your hand upon a creature, you channel negative energy that deals 1d8 points of damage +1 point per caster level (maximum +5).

Since undead are powered by negative energy, this spell cures such a creature of a like amount of damage, rather than harming it.



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