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{{OGL Top}}
 
{{OGL Top}}
{{Spell
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{{3.5e Spell
 
| name=Ice Storm
 
| name=Ice Storm
| school=[[SRD:Evocation School|Evocation]]
+
| school=Evocation
 
| desc=[[SRD:Cold Effect|Cold]]
 
| desc=[[SRD:Cold Effect|Cold]]
 
| lvl=[[SRD:Druid Spell List|Drd]] 4, [[SRD:Sorcerer/Wizard Spell List|Sor/Wiz]] 4, [[SRD:Water Domain|Water]] 5
 
| lvl=[[SRD:Druid Spell List|Drd]] 4, [[SRD:Sorcerer/Wizard Spell List|Sor/Wiz]] 4, [[SRD:Water Domain|Water]] 5

Latest revision as of 03:13, 9 January 2010

This material is published under the OGL

Evocation [[[SRD:Cold Effect|Cold]]]
Level: Drd 4, Sor/Wiz 4, Water 5
Components: V, S, M/DF
Casting time: 1 standard action
Range: Long (400 ft. + 40 ft./level)
Area: Cylinder (20-ft. radius, 40 ft. high)
Duration: 1 full round
Saving Throw: None
Spell Resistance: Yes


Great magical hailstones pound down for 1 full round, dealing 3d6 points of bludgeoning damage and 2d6 points of cold damage to every creature in the area. A –4 penalty applies to each Listen check made within the ice storm’s effect, and all land movement within its area is at half speed. At the end of the duration, the hail disappears, leaving no aftereffects (other than the damage dealt).

Arcane Material Component: A pinch of dust and a few drops of water.



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