SRD:Halt Undead
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| This material is published under the OGL |
{{#set:School=Necromancy }}
| Necromancy | |
| Level: | {{#arraymap: Sor/Wiz 3|,|x|Level::x}} |
|---|---|
| Components: | ,|z|Component::z}} |
| Casting time: | 1 standard action |
| Range: | Medium (100 ft. + 10 ft./level){{#set:Range=Other}} |
| Targets: | Up to three undead creatures, no two of which can be more than 30 ft. apart |
| Duration: | 1 round/level |
| Saving Throw: | Will negates (see text) |
| Spell Resistance: | Yes |
This spell renders as many as three undead creatures immobile. A nonintelligent undead creature gets no saving throw; an intelligent undead creature does. If the spell is successful, it renders the undead creature immobile for the duration of the spell (similar to the effect of hold person on a living creature). The effect is broken if the halted creatures are attacked or take damage.
Material Component: A pinch of sulfur and powdered garlic.
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