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|This material is published under the OGL|
|Hit Dice:||20d8+220 (310 hp)|
|Speed:||60 ft., fly 120 ft. (perfect)|
|Armor Class:||40 (–8 size, +14 Dex, +24 natural armor), touch , flat-footed|
|Attack:||Coil whip +21 (4d6+8) melee|
|Full Attack:||Coil whip +21 (4d6+8) melee, sting +19 (2d8+4 plus poison) melee, bite +13 (4d8+4) melee|
|Space/Reach:||30 ft./20 ft.|
|Special Attacks:||Charming gaze, poison, improved grab, constrict 4d6+12|
|Special Qualities:||Flight, SR 30, DR 5/epic|
|Saves:||Fort +17, Ref +22, Will +22|
|Abilities:||Str 27, Dex 38, Con 32, Int 35, Wis 31, Cha 36|
|Skills:||Appraise +35, Concentration +34, Bluff +24, Diplomacy +38, Escape Artist +37, Hide +21, Jump +20, Knowledge (arcana, history, religion) +35, Listen +33, Move Silently +37, Search +35, Sense Motive +24, Spellcraft +37, Spot +33|
|Feats:||Dodge, Flyby Attack, Lightning Reflexes, Mobility, Multiattack, Quicken Spell, Weapon Finesse|
|Environment:||Temperate and warm land or underground|
|Organization:||Solitary or nest (2–4)|
|Alignment:||Usually chaotic evil|
|Advancement:||21–40 HD (Colossal)|
Spells: Ha-nagas can cast spells as 21st-level sorcerers, and can also cast cleric spells and spells from the domains of Chaos and Evil as arcane spells (save DC 33 + spell level). The DC is Charisma-based.
SEE WIKIPEDIA ENTRY: Naga