* A grimlock’s [[SRD:Base Land Speed|base land speed]] is 40 feet.
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* A grimlock’s [[SRD:Base Land Speed|base land speed]] is 30 feet.
* ''[[SRD:Blindsight|Blindsight]] ([[SRD:Ex|Ex]]):'' Grimlocks can sense all foes within 40 feet as a sighted creature would. Beyond that range, they treat all targets as having [[SRD:Concealment|total concealment]]. Grimlocks are susceptible to sound- and scent-based attacks, however, and are affected normally by loud noises and sonic spells (such as ''[[SRD:Ghost Sound|ghost sound]]'' or ''[[SRD:Silence|silence]]'') and overpowering odors (such as ''[[SRD:Stinking Cloud|stinking cloud]]'' or incense-heavy air). Negating a grimlock’s sense of smell or hearing reduces this ability to normal [[SRD:Blind-Fight|Blind-Fight]] (as the [[SRD:Feats|feat]]). If both these senses are negated, a grimlock is effectively [[SRD:Blinded|blinded]].
* ''[[SRD:Blindsight|Blindsight]] ([[SRD:Ex|Ex]]):'' Grimlocks can sense all foes within 40 feet as a sighted creature would. Beyond that range, they treat all targets as having [[SRD:Concealment|total concealment]]. Grimlocks are susceptible to sound- and scent-based attacks, however, and are affected normally by loud noises and sonic spells (such as ''[[SRD:Ghost Sound|ghost sound]]'' or ''[[SRD:Silence|silence]]'') and overpowering odors (such as ''[[SRD:Stinking Cloud|stinking cloud]]'' or incense-heavy air). Negating a grimlock’s sense of smell or hearing reduces this ability to normal [[SRD:Blind-Fight|Blind-Fight]] (as the [[SRD:Feats|feat]]). If both these senses are negated, a grimlock is effectively [[SRD:Blinded|blinded]].
Blindsight (Ex): Grimlocks can sense all foes within 40 feet as a sighted creature would. Beyond that range, they treat all targets as having total concealment. Grimlocks are susceptible to sound- and scent-based attacks, however, and are affected normally by loud noises and sonic spells (such as ghost sound or silence) and overpowering odors (such as stinking cloud or incense-heavy air). Negating a grimlock’s sense of smell or hearing reduces this ability to normal Blind-Fight (as the feat). If both these senses are negated, a grimlock is effectively blinded.
Racial Skills: A grimlock’s monstrous humanoid levels give it skill points equal to 5 × (2 + Int modifier, minimum 1). Its class skills are Climb, Hide, Listen, and Spot. Grimlocks gain a +10 racial bonus on Hide checks in mountain or underground settings.
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