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<noinclude> {{OGL Top}} =GLOOM= </noinclude> {{3.5e Monster Classic |style= |creature= |size=Medium |type=Monstrous Humanoid |hd=25d8+225 |hp=337 hp |init=+26 (+18 [[SRD:Dexterity|Dex]], +8 [[SRD:Superior Initiative|Superior Initiative]]) |speed=30 ft. |ac=40 (+18 [[SRD:Dexterity|Dex]], +12 insight) |touch=40 |flat=22 |bab=+25 |grapple=+36 |at=''+10 [[SRD:Keen|keen]] [[SRD:Dagger|dagger]] of human dread'' +54 (1d4+21/17-20) melee |full_at=''+10 [[SRD:Keen|keen]] [[SRD:Dagger|dagger]] of human dread'' +54/+49/+44/+39 (1d4+21/17-20) melee |space=5 ft. |reach=5 ft. |sa=[[SRD:Fear|Fear]] [[SRD:Gaze|gaze]], sneak attack +13d6 |sq=[[SRD:Blindsight and Blindsense#Blindsight (Ex)|Blindsight]] 60 ft., opportunist, quiescence, [[SRD:Spell-Like Ability|spell-like abilities]], SR 35, DR 10/epic |fort=+17|ref=+32|will=+21 |str=32|dex=46|con=29 |int=26|wis=25|cha=30 |skills=[[SRD:Bluff Skill|Bluff]] +38, [[SRD:Climb Skill|Climb]] +39, [[SRD:Hide Skill|Hide]] +46, [[SRD:Intimidate Skill|Intimidate]] +38, [[SRD:Jump Skill|Jump]] +39, [[SRD:Listen Skill|Listen]] +35, [[SRD:Move Silently Skill|Move Silently]] +66, [[SRD:Spot Skill|Spot]] +35, [[SRD:Survival Skill|Survival]] +35, [[SRD:Tumble Skill|Tumble]] +46 |feats=[[SRD:Dodge|Dodge]], [[SRD:Improved Initiative|Improved Initiative]], [[SRD:Improved Critical|Improved Critical]] (dagger), [[SRD:Mobility|Mobility]], [[SRD:Spring Attack|Spring Attack]], [[SRD:Weapon Finesse|Weapon Finesse]], [[SRD:Weapon Focus|Weapon Focus]] (dagger) |Epic feats=Sneak [[SRD:Attacks of Opportunity|Attack of Opportunity]], [[SRD:Superior Initiative|Superior Initiative]] |env=Any urban |org=Solitary |cr=25 |treas=Nonstandard (just its dagger) |align=Usually [[SRD:Lawful Evil|lawful evil]] |adv=25+ [[SRD:Hit Dice|HD]] (Medium-size) }} <noinclude> In the hand of any other creature but a gloom, the dagger is a ''+5 [[SRD:Keen|keen]] [[SRD:Dagger|dagger]]''. A gloom’s [[SRD:Natural Weapons|natural weapons]] are treated as epic for the purpose of overcoming [[SRD:Damage Reduction|damage reduction]]. ===COMBAT=== '''[[SRD:Fear|Fear]] [[SRD:Gaze|Gaze]] ([[SRD:Su|Su]]):''' Viewing the gloom’s face inspires terror. Creatures that meet the gloom’s [[SRD:Gaze|gaze]] must succeed at a [[SRD:Saving Throw|Will save]] ([[SRD:DC|DC]] 32) or suffer the effects of a ''[[SRD:Fear|fear]]'' spell as cast by a 20th-level caster. The [[SRD:DC|DC]] is [[SRD:Charisma|Charisma]]-based. '''Opportunist ([[SRD:Ex|Ex]]):''' This ability functions like the [[SRD:Rogue|rogue]] [[SRD:Class|class]] feature of the same name. '''Sneak Attack ([[SRD:Ex|Ex]]):''' A gloom is able to sneak attack as a 25th-level [[SRD:Rogue|rogue]], dealing 13d6 extra Damage. '''Quiescence ([[SRD:Su|Su]]):''' A gloom is constantly silent, as per the ''[[SRD:Silence|silence]]'' spell, although the area does not extend beyond the creature itself. This quality gives it a +20 racial bonus on [[SRD:Move Silently Skill|Move Silently]] checks (it is still possible for a gloom to create noise, such as by bumping into something that scrapes on the floor or by sounding a chime). The gloom can lower this effect at will. '''Spell-Like ''' At will—''[[SRD:Shadow Walk|shadow walk]];'' 3/day— ''[[SRD:True Strike|true strike]].'' [[SRD:Caster Level|Caster level]] 20th; save [[SRD:DC|DC]] 20 + [[SRD:Spell Level|spell level]]. The [[SRD:DC|DC]] is [[SRD:Charisma|Charisma]]-based. ---- {{SRD Creature Breadcrumb}} {{OGL Bottom|part of the Revised (v.3.5) System Reference Document|SRD}} [[Category:SRD]] [[Category:OGL]] [[Category:Monster]] [[Category:Epic|{{BASEPAGENAME}}]] [[Category:Any Climate|{{BASEPAGENAME}}]] </noinclude>
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