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<noinclude>
 
{{OGL Top}}
 
{{OGL Top}}
 
=Ghast=
 
=Ghast=
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</noinclude>
 
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{{3.5e Monster Classic
{{Creature Table
 
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|monster=Ghast
| creature=
 
| style=
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|style=
| size=Medium | type=[[SRD:Undead Type|Undead]]
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|size=Medium |type=Undead
| hd=4d12+3 | hp=29
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|hd=4d12+3 |hp=29
| init=+3
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|init=+3
| speed=30 ft. (6 squares)
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|speed=30 ft. (6 squares)
| ac=17 (+3 [[SRD:Dexterity|Dex]], +4 natural) | touch=12 | flat=14
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|ac=17 (+3 [[SRD:Dexterity|Dex]], +4 natural) |touch=12 |flat=14
| bab=+2 | grapple=+5
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|bab=+2 |grapple=+5
| at=Bite +5 melee (1d8+3 plus [[SRD:Paralysis|paralysis]])
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|at=Bite +5 melee (1d8+3 plus [[SRD:Paralysis|paralysis]])
| full_at=Bite +5 melee (1d8+3 plus [[SRD:Paralysis|paralysis]]) and 2 claws +3 melee (1d4+1 plus [[SRD:Paralysis|paralysis]])
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|full_at=Bite +5 melee (1d8+3 plus [[SRD:Paralysis|paralysis]]) and 2 claws +3 melee (1d4+1 plus [[SRD:Paralysis|paralysis]])
| space=5 ft. | reach=5 ft.
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|space=5 ft. |reach=5 ft.
| sa=Ghoul fever, paralyis, stench
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|sa=Ghoul fever, paralyis, stench
| sq=[[SRD:Darkvision|Darkvision]] 60 ft., [[SRD:Undead Type|undead traits]], +2 [[SRD:Turn Resistance|turn resistance]]
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|sq=[[SRD:Darkvision|Darkvision]] 60 ft., [[SRD:Undead Type|undead traits]], +2 [[SRD:Turn Resistance|turn resistance]]
| fort=+1 | ref=+4 | will=+6
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|fort=+1 |ref=+4 |will=+6
| str=17| dex=17| con=—| int=13| wis=14 | cha=16
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|str=17|dex=17|con=—|int=13|wis=14 |cha=16
| skills=[[SRD:Balance Skill|Balance]] +7, [[SRD:Climb Skill|Climb]] +9, [[SRD:Hide Skill|Hide]] +8, [[SRD:Jump Skill|Jump]] +9, [[SRD:Move Silently Skill|Move Silently]] +8, [[SRD:Spot Skill|Spot]] +8
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|skills=[[SRD:Balance Skill|Balance]] +7, [[SRD:Climb Skill|Climb]] +9, [[SRD:Hide Skill|Hide]] +8, [[SRD:Jump Skill|Jump]] +9, [[SRD:Move Silently Skill|Move Silently]] +8, [[SRD:Spot Skill|Spot]] +8
| feats=[[SRD:Multiattack|Multiattack]], [[SRD:Toughness|Toughness]]
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|feats=[[SRD:Multiattack|Multiattack]], [[SRD:Toughness|Toughness]]
| env=Any
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|env=Any
| org=Solitary, gang (2–4), or pack (2–4 plus 7–12 ghouls)
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|org=Solitary, gang (2–4), or pack (2–4 plus 7–12 ghouls)
| cr=3
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|cr=3
| treas=Standard
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|treas=Standard
| align=Always [[SRD:Chaotic Evil|chaotic evil]]
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|align=Always [[SRD:Chaotic Evil|chaotic evil]]
| adv=5–8 [[SRD:Hit Dice|HD]] (Medium)
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|adv=5–8 [[SRD:Hit Dice|HD]] (Medium)
| la=—
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|la=—
 
}}
 
}}
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<noinclude>
 
Ghasts speak the [[SRD:Speak Language Skill|languages]] they spoke in life (usually Common).
 
Ghasts speak the [[SRD:Speak Language Skill|languages]] they spoke in life (usually Common).
   
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'''SEE WIKIPEDIA ENTRY:''' [http://en.wikipedia.org/wiki/Underworld_%28Dreamlands%29 Underworld (Dreamlands)]
 
'''SEE WIKIPEDIA ENTRY:''' [http://en.wikipedia.org/wiki/Underworld_%28Dreamlands%29 Underworld (Dreamlands)]
   
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{{SRD Creature Footer}}
 
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----
 
{{SRD Creature Breadcrumb}}
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{{OGL Bottom|part of the Revised (v.3.5) System Reference Document|SRD}}
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[[Category:SRD]]
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[[Category:OGL]]
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[[Category:Monster]]
 
[[Category:Any Environment|{{BASEPAGENAME}}]]
 
[[Category:Any Environment|{{BASEPAGENAME}}]]
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</noinclude>
[[Category:CR3|{{BASEPAGENAME}}]]
 
[[Category:Chaotic Alignment|{{BASEPAGENAME}}]]
 
[[Category:Evil Alignment|{{BASEPAGENAME}}]]
 
[[Category:Medium Size|{{BASEPAGENAME}}]]
 
[[Category:Undead Type|{{BASEPAGENAME}}]]
 
[[Category:LA-|{{BASEPAGENAME}}]]
 

Latest revision as of 04:36, 27 April 2010

This material is published under the OGL

Ghast[]

Ghast
Size/Type: Medium Undead
Hit Dice: 4d12+3 (29 hp)
Initiative: +3
Speed: 30 ft. (6 squares)
Armor Class: 17 (+3 Dex, +4 natural), touch 12, flat-footed 14
Base Attack/Grapple: +2/+5
Attack: Bite +5 melee (1d8+3 plus paralysis)
Full Attack: Bite +5 melee (1d8+3 plus paralysis) and 2 claws +3 melee (1d4+1 plus paralysis)
Space/Reach: 5 ft./5 ft.
Special Attacks: Ghoul fever, paralyis, stench
Special Qualities: Darkvision 60 ft., undead traits, +2 turn resistance
Saves: Fort +1, Ref +4, Will +6
Abilities: Str 17, Dex 17, Con —, Int 13, Wis 14, Cha 16
Skills: Balance +7, Climb +9, Hide +8, Jump +9, Move Silently +8, Spot +8
Feats: Multiattack, Toughness
Environment: Any
Organization: Solitary, gang (2–4), or pack (2–4 plus 7–12 ghouls)
Challenge Rating: 3
Treasure: Standard
Alignment: Always chaotic evil
Advancement: 5–8 HD (Medium)
Level Adjustment:


Ghasts speak the languages they spoke in life (usually Common).

Combat[]

Although these creatures look just like their lesser kin, they are far more deadly and cunning.

Ghoul Fever (Su): Disease—bite, Fortitude DC 15, incubation period 1 day, damage 1d3 Con and 1d3 Dex. The save DC is Charisma-based.

Paralysis (Ex): Those hit by a ghast’s bite or claw attack must succeed on a DC 15 Fortitude save or be paralyzed for 1d4+1 rounds. Even elves can be affected by this paralysis. The save DC is Charisma-based.

Stench (Ex): The stink of death and corruption surrounding these creatures is overwhelming. Living creatures within 10 feet must succeed on a DC 15 Fortitude save or be sickened for 1d6+4 minutes. A creature that successfully saves cannot be affected again by the same ghast’s stench for 24 hours. A delay poison or neutralize poison spell removes the effect from a sickened creature. Creatures with immunity to poison are unaffected, and creatures resistant to poison receive their normal bonus on their saving throws. The save DC is Charisma-based.

SEE WIKIPEDIA ENTRY: Underworld (Dreamlands)



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