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{{Creature Table
 
{{Creature Table
| style=
+
|style=
| creature=Frost [[SRD:Giant Type|Giant]]
+
|creature=Frost [[SRD:Giant Type|Giant]]
| size=Large | type=[[SRD:Giant Type|Giant]] ([[SRD:Cold Subtype|Cold]])|
+
|size=Large |type=[[SRD:Giant Type|Giant]] ([[SRD:Cold Subtype|Cold]])|
| hd=14d8+70 | hp=133
+
|hd=14d8+70 |hp=133
| init=–1
+
|init=–1
| speed=40 ft. (8 squares)
+
|speed=40 ft. (8 squares)
| ac=21 (–1 size, –1 [[SRD:Dexterity|Dex]], +9 natural, +4 [[SRD:Chain Shirt|chain shirt]]) | touch=8 | flat=21
+
|ac=21 (–1 size, –1 [[SRD:Dexterity|Dex]], +9 natural, +4 [[SRD:Chain Shirt|chain shirt]]) |touch=8 |flat=21
| bab=+10 | grapple=+23
+
|bab=+10 |grapple=+23
| at=[[SRD:Greataxe|Greataxe]] +18 melee (3d6+13/x3) or slam +18 melee (1d4+9) or rock +9 ranged (2d6+9)
+
|at=[[SRD:Greataxe|Greataxe]] +18 melee (3d6+13/x3) or slam +18 melee (1d4+9) or rock +9 ranged (2d6+9)
| full_at=Huge [[SRD:Greataxe|greataxe]] +18/+13 melee (3d6+13/x3) or 2 slams +18 melee (1d4+9) or rock +9 ranged (2d6+9)
+
|full_at=Huge [[SRD:Greataxe|greataxe]] +18/+13 melee (3d6+13/x3) or 2 slams +18 melee (1d4+9) or rock +9 ranged (2d6+9)
| space=10 ft. | reach=10 ft.
+
|space=10 ft. |reach=10 ft.
| sa=Rock throwing
+
|sa=Rock throwing
| sq=Immunity to cold, [[SRD:Low-Light Vision|low-light vision]], rock catching, [[SRD:Vulnerability to Energy|vulnerability]] to fire
+
|sq=Immunity to cold, [[SRD:Low-Light Vision|low-light vision]], rock catching, [[SRD:Vulnerability to Energy|vulnerability]] to fire
| fort=+14 | ref=+3 | will=+6
+
|fort=+14 |ref=+3 |will=+6
| str=29 | dex=9 | con=21 | int=10 | wis=14 | cha=11
+
|str=29 |dex=9 |con=21 |int=10 |wis=14 |cha=11
| skills=[[SRD:Climb Skill|Climb]] +13, [[SRD:Craft Skill|Craft]] (any one) +6, [[SRD:Intimidate Skill|Intimidate]] +6, [[SRD:Jump Skill|Jump]] +17, [[SRD:Spot Skill|Spot]] +12
+
|skills=[[SRD:Climb Skill|Climb]] +13, [[SRD:Craft Skill|Craft]] (any one) +6, [[SRD:Intimidate Skill|Intimidate]] +6, [[SRD:Jump Skill|Jump]] +17, [[SRD:Spot Skill|Spot]] +12
| feats=[[SRD:Cleave|Cleave]], [[SRD:Great Cleave|Great Cleave]], [[SRD:Improved Overrun|Improved Overrun]], [[SRD:Improved Sunder|Improved Sunder]], [[SRD:Power Attack|Power Attack]]
+
|feats=[[SRD:Cleave|Cleave]], [[SRD:Great Cleave|Great Cleave]], [[SRD:Improved Overrun|Improved Overrun]], [[SRD:Improved Sunder|Improved Sunder]], [[SRD:Power Attack|Power Attack]]
| env=Cold mountains
+
|env=Cold mountains
| org=Solitary, gang (2–5), band (6–9 plus 35% noncombatants plus 1 [[SRD:Adept|adept]] or [[SRD:Cleric|cleric]] of 1st or 2nd level), hunting/raiding party (6–9 plus 35% noncombatants plus 1 [[SRD:Adept|adept]] or [[SRD:Sorcerer|sorcerer]] of 3rd–5th level plus 2–4 [[SRD:Winter Wolf|winter wolves]] and 2–3 [[SRD:Ogre|ogres]]), or tribe (21–30 plus 1 [[SRD:Adept|adept]], [[SRD:Cleric|cleric]], or [[SRD:Sorcerer|sorcerer]] of 6th or 7th level plus 12–30 [[SRD:Winter Wolf|winter wolves]], 12–22 [[SRD:Ogre|ogres]], and 1–2 young [[SRD:White Dragon|white dragons]])
+
|org=Solitary, gang (2–5), band (6–9 plus 35% noncombatants plus 1 [[SRD:Adept|adept]] or [[SRD:Cleric|cleric]] of 1st or 2nd level), hunting/raiding party (6–9 plus 35% noncombatants plus 1 [[SRD:Adept|adept]] or [[SRD:Sorcerer|sorcerer]] of 3rd–5th level plus 2–4 [[SRD:Winter Wolf|winter wolves]] and 2–3 [[SRD:Ogre|ogres]]), or tribe (21–30 plus 1 [[SRD:Adept|adept]], [[SRD:Cleric|cleric]], or [[SRD:Sorcerer|sorcerer]] of 6th or 7th level plus 12–30 [[SRD:Winter Wolf|winter wolves]], 12–22 [[SRD:Ogre|ogres]], and 1–2 young [[SRD:White Dragon|white dragons]])
| cr=9
+
|cr=9
| treas=Standard
+
|treas=Standard
| align=Often [[SRD:Chaotic Evil|chaotic evil]]
+
|align=Often [[SRD:Chaotic Evil|chaotic evil]]
| adv=By [[SRD:Classes|character class]]
+
|adv=By [[SRD:Classes|character class]]
| la=+4
+
|la=+4
 
}}
 
}}
 
A frost [[SRD:Giant Type|giant]]’s hair can be light blue or dirty yellow, and its eyes usually match its hair color. Frost [[SRD:Giant Type|giants]] dress in skins and pelts, along with any jewelry they own. Frost [[SRD:Giant Type|giant]] [[SRD:Warrior|warriors]] add [[SRD:Chain Shirt|chain shirts]] and metal helmets decorated with horns or feathers.
 
A frost [[SRD:Giant Type|giant]]’s hair can be light blue or dirty yellow, and its eyes usually match its hair color. Frost [[SRD:Giant Type|giants]] dress in skins and pelts, along with any jewelry they own. Frost [[SRD:Giant Type|giant]] [[SRD:Warrior|warriors]] add [[SRD:Chain Shirt|chain shirts]] and metal helmets decorated with horns or feathers.

Revision as of 21:51, 5 December 2009

This material is published under the OGL

FROST GIANT

Template:Creature Table A frost giant’s hair can be light blue or dirty yellow, and its eyes usually match its hair color. Frost giants dress in skins and pelts, along with any jewelry they own. Frost giant warriors add chain shirts and metal helmets decorated with horns or feathers.

An adult male is about 15 feet tall and weighs about 2,800 pounds. Females are slightly shorter and lighter, but otherwise identical with males. Frost giants can live to be 250 years old.

COMBAT

Frost giants usually start combat at a distance, throwing rocks until they run out of ammunition or the opponent closes, then wading in with their enormous battleaxes.

A favorite tactic is to lay an ambush by hiding buried in the snow at the top of an icy or snowy slope, where opponents will have difficulty reaching them.

Rock Throwing (Ex): The range increment is 120 feet for a frost giant’s thrown rocks.

FROST GIANT CHARACTERS

Many groups of frost giants include clerics. A frost giant cleric has access to two of the following domains: Chaos, Destruction, Evil, or War (most choose Destruction or War, some choose both).

SEE WIKIPEDIA ENTRY: Jotun



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