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Changes: SRD:Flame Arrow

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m (1 revision: SRD dump attempt 2)
m (Template:Spell -> Template:3.5e Spell and other fixes (bot-assisted))
 
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{{OGL Top}}
 
{{OGL Top}}
{{Spell
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{{3.5e Spell
 
| name=Flame Arrow
 
| name=Flame Arrow
| school=[[SRD:Transmutation|Transmutation]]
+
| school=Transmutation
 
| desc=[[SRD:Fire Effect|Fire]]
 
| desc=[[SRD:Fire Effect|Fire]]
 
| lvl=[[SRD:Sorcerer/Wizard Spell List|Sor/Wiz]] 3
 
| lvl=[[SRD:Sorcerer/Wizard Spell List|Sor/Wiz]] 3

Latest revision as of 03:10, January 9, 2010

This material is published under the OGL

{{#set:School=Transmutation }}

Flame Arrow
Transmutation [{{#arraymap: Fire|, |x|Descriptor::x}}]
Level: {{#arraymap: Sor/Wiz 3|,|x|Level::x}}
Components: ,|z|Component::z}}
Casting time: 1 standard action
Range: Close (25 ft. + 5 ft./2 levels){{#set:Range=Other}}
Target: Fifty projectiles, all of which must be in contact with each other at the time of casting
Duration: 10 min./level
Saving Throw: None
Spell Resistance: No


You turn ammunition (such as arrows, bolts, shuriken, and stones) into fiery projectiles. Each piece of ammunition deals an extra 1d6 points of fire damage to any target it hits. A flaming projectile can easily ignite a flammable object or structure, but it won’t ignite a creature it strikes.

Material Component: A drop of oil and a small piece of flint.



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