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'''[[SRD:Race Descriptions#Starting Age|Starting Age]]:''' Moderate.
 
'''[[SRD:Race Descriptions#Starting Age|Starting Age]]:''' Moderate.
   
{| class="d20"
+
{| class="zebra d20"
 
|+
 
|+
<div>{{#anc:Table: The Fighter}}</div>
+
<div>{{Anchor|Table: The Fighter}}</div>
 
Hit Die: d10
 
Hit Die: d10
 
|-
 
|-
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! colspan="3" | [[SRD:Saving Throw|Saving Throw]]s
 
! colspan="3" | [[SRD:Saving Throw|Saving Throw]]s
 
! rowspan="2" | Special
 
! rowspan="2" | Special
|- {{#vardefine:odd|0}}
+
|-
 
! [[SRD:Saving Throw#Fortitude|Fort]] || [[SRD:Saving Throw#Reflex|Ref]] || [[SRD:Saving Throw#Will|Will]]
 
! [[SRD:Saving Throw#Fortitude|Fort]] || [[SRD:Saving Throw#Reflex|Ref]] || [[SRD:Saving Throw#Will|Will]]
|- class="{{Odd-Even}}"
+
|-
 
|1st|| class="left" | +1 || +2 || +0 || +0
 
|1st|| class="left" | +1 || +2 || +0 || +0
 
| class="left" | [[#Bonus Feats|Bonus Feat]]
 
| class="left" | [[#Bonus Feats|Bonus Feat]]
|- class="{{Odd-Even}}"
+
|-
 
|2nd|| class="left" | +2 || +3 || +0 || +0
 
|2nd|| class="left" | +2 || +3 || +0 || +0
 
| class="left" | [[#Bonus Feats|Bonus Feat]]
 
| class="left" | [[#Bonus Feats|Bonus Feat]]
|- class="{{Odd-Even}}"
+
|-
 
|3rd|| class="left" | +3 || +3 || +1 || +1
 
|3rd|| class="left" | +3 || +3 || +1 || +1
 
| class="left" |
 
| class="left" |
|- class="{{Odd-Even}}"
+
|-
 
|4th|| class="left" | +4 || +4 || +1 || +1
 
|4th|| class="left" | +4 || +4 || +1 || +1
 
| class="left" | [[#Bonus Feats|Bonus Feat]]
 
| class="left" | [[#Bonus Feats|Bonus Feat]]
|- class="{{Odd-Even}}"
+
|-
 
|5th|| class="left" | +5 || +4 || +1 || +1
 
|5th|| class="left" | +5 || +4 || +1 || +1
 
| class="left" |
 
| class="left" |
|- class="{{Odd-Even}}"
+
|-
 
|6th|| class="left" | +6/+1 || +5 || +2 || +2
 
|6th|| class="left" | +6/+1 || +5 || +2 || +2
 
| class="left" | [[#Bonus Feats|Bonus Feat]]
 
| class="left" | [[#Bonus Feats|Bonus Feat]]
|- class="{{Odd-Even}}"
+
|-
 
|7th|| class="left" | +7/+2 || +5 || +2 || +2
 
|7th|| class="left" | +7/+2 || +5 || +2 || +2
 
| class="left" |
 
| class="left" |
|- class="{{Odd-Even}}"
+
|-
 
|8th|| class="left" | +8/+3 || +6 || +2 || +2
 
|8th|| class="left" | +8/+3 || +6 || +2 || +2
 
| class="left" | [[#Bonus Feats|Bonus Feat]]
 
| class="left" | [[#Bonus Feats|Bonus Feat]]
|- class="{{Odd-Even}}"
+
|-
 
|9th|| class="left" | +9/+4 || +6 || +3 || +3
 
|9th|| class="left" | +9/+4 || +6 || +3 || +3
 
| class="left" |
 
| class="left" |
|- class="{{Odd-Even}}"
+
|-
 
|10th||class="left" | +10/+5 || +7 || +3 || +3
 
|10th||class="left" | +10/+5 || +7 || +3 || +3
 
| class="left" | [[#Bonus Feats|Bonus Feat]]
 
| class="left" | [[#Bonus Feats|Bonus Feat]]
|- class="{{Odd-Even}}"
+
|-
 
|11th||class="left" | +11/+6/+1 || +7 || +3 || +3
 
|11th||class="left" | +11/+6/+1 || +7 || +3 || +3
 
| class="left" |
 
| class="left" |
|- class="{{Odd-Even}}"
+
|-
 
|12th||class="left" | +12/+7/+2 || +8 || +4 || +4
 
|12th||class="left" | +12/+7/+2 || +8 || +4 || +4
 
| class="left" | [[#Bonus Feats|Bonus Feat]]
 
| class="left" | [[#Bonus Feats|Bonus Feat]]
|- class="{{Odd-Even}}"
+
|-
 
|13th||class="left" | +13/+8/+3 || +8 || +4 || +4
 
|13th||class="left" | +13/+8/+3 || +8 || +4 || +4
 
| class="left" |
 
| class="left" |
|- class="{{Odd-Even}}"
+
|-
 
|14th||class="left" | +14/+9/+4 || +9 || +4 || +4
 
|14th||class="left" | +14/+9/+4 || +9 || +4 || +4
 
| class="left" | [[#Bonus Feats|Bonus Feat]]
 
| class="left" | [[#Bonus Feats|Bonus Feat]]
|- class="{{Odd-Even}}"
+
|-
 
|15th||class="left" | +15/+10/+5 || +9 || +5 || +5
 
|15th||class="left" | +15/+10/+5 || +9 || +5 || +5
 
| class="left" |
 
| class="left" |
|- class="{{Odd-Even}}"
+
|-
 
|16th||class="left" | +16/+11/+6/+1 || +10 || +5 || +5
 
|16th||class="left" | +16/+11/+6/+1 || +10 || +5 || +5
 
| class="left" | [[#Bonus Feats|Bonus Feat]]
 
| class="left" | [[#Bonus Feats|Bonus Feat]]
|- class="{{Odd-Even}}"
+
|-
 
|17th||class="left" | +17/+12/+7/+2 || +10 || +5 || +5
 
|17th||class="left" | +17/+12/+7/+2 || +10 || +5 || +5
 
| class="left" |
 
| class="left" |
|- class="{{Odd-Even}}"
+
|-
 
|18th||class="left" | +18/+13/+8/+3 || +11 || +6 || +6
 
|18th||class="left" | +18/+13/+8/+3 || +11 || +6 || +6
 
| class="left" | [[#Bonus Feats|Bonus Feat]]
 
| class="left" | [[#Bonus Feats|Bonus Feat]]
|- class="{{Odd-Even}}"
+
|-
 
|19th||class="left" | +19/+14/+9/+4 || +11 || +6 || +6
 
|19th||class="left" | +19/+14/+9/+4 || +11 || +6 || +6
 
| class="left" |
 
| class="left" |
|- class="{{Odd-Even}}"
+
|-
 
|20th||class="left" | +20/+15/+10/+5 || +12 || +6 || +6
 
|20th||class="left" | +20/+15/+10/+5 || +12 || +6 || +6
 
| class="left" | [[#Bonus Feats|Bonus Feat]]
 
| class="left" | [[#Bonus Feats|Bonus Feat]]
|-
+
|- class="noalt"
 
| colspan="42" class="skill" |
 
| colspan="42" class="skill" |
 
'''Class Skills (2 + [[SRD:Intelligence|Int]] modifier per level, &times;4 at 1st level)'''<br/>
 
'''Class Skills (2 + [[SRD:Intelligence|Int]] modifier per level, &times;4 at 1st level)'''<br/>
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'''Weapon and Armor Proficiency:''' A fighter is proficient with all [[SRD:Simple Weapon Proficiency|simple]] and [[SRD:Martial Weapon Proficiency|martial weapons]] and with all armor ([[SRD:Armor Proficiency (Heavy)|heavy]], [[SRD:Armor Proficiency (Medium)|medium]], and [[SRD:Armor Proficiency (Light)|light]]) and [[SRD:Shield Proficiency|shields]] (including [[SRD:Tower Shield Proficiency|tower shields]]).
 
'''Weapon and Armor Proficiency:''' A fighter is proficient with all [[SRD:Simple Weapon Proficiency|simple]] and [[SRD:Martial Weapon Proficiency|martial weapons]] and with all armor ([[SRD:Armor Proficiency (Heavy)|heavy]], [[SRD:Armor Proficiency (Medium)|medium]], and [[SRD:Armor Proficiency (Light)|light]]) and [[SRD:Shield Proficiency|shields]] (including [[SRD:Tower Shield Proficiency|tower shields]]).
   
'''{{#anc:Bonus Feats}}:''' At 1st level, a fighter gets a bonus combat-oriented feat in addition to the feat that any 1st-level character gets and the bonus feat granted to a human character. The fighter gains an additional bonus feat at 2nd level and every two fighter levels thereafter (4th, 6th, 8th, 10th, 12th, 14th, 16th, 18th, and 20th). These bonus feats must be drawn from the feats noted as [[SRD:Fighter Bonus Feats|fighter bonus feats]]. A fighter must still meet all prerequisites for a bonus feat, including ability score and base attack bonus minimums.
+
'''{{Anchor|Bonus Feats}}:''' At 1st level, a fighter gets a bonus combat-oriented feat in addition to the feat that any 1st-level character gets and the bonus feat granted to a human character. The fighter gains an additional bonus feat at 2nd level and every two fighter levels thereafter (4th, 6th, 8th, 10th, 12th, 14th, 16th, 18th, and 20th). These bonus feats must be drawn from the feats noted as [[SRD:Fighter Bonus Feats|fighter bonus feats]]. A fighter must still meet all prerequisites for a bonus feat, including ability score and base attack bonus minimums.
   
 
These bonus feats are in addition to the feat that a character of any class gets from advancing levels. A fighter is not limited to the list of fighter bonus feats when choosing these feats.
 
These bonus feats are in addition to the feat that a character of any class gets from advancing levels. A fighter is not limited to the list of fighter bonus feats when choosing these feats.
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====Epic Fighter====
 
====Epic Fighter====
   
{| class="d20"
+
{| class="zebra d20"
 
|+ class="epic" |
 
|+ class="epic" |
<div>{{#anc:Table: The Epic Fighter}}</div>
+
<div>{{Anchor|Table: The Epic Fighter}}</div>
 
Hit Die: d10
 
Hit Die: d10
|- {{#vardefine:odd|0}}
+
|-
 
!Level!! Special
 
!Level!! Special
|- class="{{Odd-Even}}"
+
|-
 
|21st|| class="left" |
 
|21st|| class="left" |
|- class="{{Odd-Even}}"
+
|-
 
|22nd|| class="left" | [[#Bonus Feats|Bonus Feat]]
 
|22nd|| class="left" | [[#Bonus Feats|Bonus Feat]]
|- class="{{Odd-Even}}"
+
|-
 
|23rd|| class="left" |
 
|23rd|| class="left" |
|- class="{{Odd-Even}}"
+
|-
 
|24th|| class="left" | [[#Bonus Feats|Bonus Feat]]
 
|24th|| class="left" | [[#Bonus Feats|Bonus Feat]]
|- class="{{Odd-Even}}"
+
|-
 
|25th|| class="left" |
 
|25th|| class="left" |
|- class="{{Odd-Even}}"
+
|-
 
|26th|| class="left" | [[#Bonus Feats|Bonus Feat]]
 
|26th|| class="left" | [[#Bonus Feats|Bonus Feat]]
|- class="{{Odd-Even}}"
+
|-
 
|27th|| class="left" |
 
|27th|| class="left" |
|- class="{{Odd-Even}}"
+
|-
 
|28th|| class="left" | [[#Bonus Feats|Bonus Feat]]
 
|28th|| class="left" | [[#Bonus Feats|Bonus Feat]]
|- class="{{Odd-Even}}"
+
|-
 
|29th|| class="left" |
 
|29th|| class="left" |
|- class="{{Odd-Even}}"
+
|-
 
|30th|| class="left" | [[#Bonus Feats|Bonus Feat]]
 
|30th|| class="left" | [[#Bonus Feats|Bonus Feat]]
|-
+
|- class="noalt"
 
| colspan="42" class="skill" |
 
| colspan="42" class="skill" |
 
2 + [[SRD:Intelligence|Int]] modifier skill points per level.
 
2 + [[SRD:Intelligence|Int]] modifier skill points per level.

Latest revision as of 15:39, August 14, 2009

This material is published under the OGL

FighterEdit

Making a FighterEdit

Alignment: Any.

Starting Age: Moderate.

Table: The Fighter

Hit Die: d10

Level Base
Attack Bonus
Saving Throws Special
Fort Ref Will
1st +1 +2 +0 +0 Bonus Feat
2nd +2 +3 +0 +0 Bonus Feat
3rd +3 +3 +1 +1
4th +4 +4 +1 +1 Bonus Feat
5th +5 +4 +1 +1
6th +6/+1 +5 +2 +2 Bonus Feat
7th +7/+2 +5 +2 +2
8th +8/+3 +6 +2 +2 Bonus Feat
9th +9/+4 +6 +3 +3
10th +10/+5 +7 +3 +3 Bonus Feat
11th +11/+6/+1 +7 +3 +3
12th +12/+7/+2 +8 +4 +4 Bonus Feat
13th +13/+8/+3 +8 +4 +4
14th +14/+9/+4 +9 +4 +4 Bonus Feat
15th +15/+10/+5 +9 +5 +5
16th +16/+11/+6/+1 +10 +5 +5 Bonus Feat
17th +17/+12/+7/+2 +10 +5 +5
18th +18/+13/+8/+3 +11 +6 +6 Bonus Feat
19th +19/+14/+9/+4 +11 +6 +6
20th +20/+15/+10/+5 +12 +6 +6 Bonus Feat

Class Skills (2 + Int modifier per level, ×4 at 1st level)
Climb (Str), Craft (Int), Handle Animal (Cha), Intimidate (Cha), Jump (Str), Ride (Dex), Swim (Str).

Class FeaturesEdit

All of the following are class features of the fighter.

Weapon and Armor Proficiency: A fighter is proficient with all simple and martial weapons and with all armor (heavy, medium, and light) and shields (including tower shields).

Bonus Feats: At 1st level, a fighter gets a bonus combat-oriented feat in addition to the feat that any 1st-level character gets and the bonus feat granted to a human character. The fighter gains an additional bonus feat at 2nd level and every two fighter levels thereafter (4th, 6th, 8th, 10th, 12th, 14th, 16th, 18th, and 20th). These bonus feats must be drawn from the feats noted as fighter bonus feats. A fighter must still meet all prerequisites for a bonus feat, including ability score and base attack bonus minimums.

These bonus feats are in addition to the feat that a character of any class gets from advancing levels. A fighter is not limited to the list of fighter bonus feats when choosing these feats.

Epic FighterEdit

Table: The Epic Fighter

Hit Die: d10

Level Special
21st
22nd Bonus Feat
23rd
24th Bonus Feat
25th
26th Bonus Feat
27th
28th Bonus Feat
29th
30th Bonus Feat

2 + Int modifier skill points per level.

Bonus Feats: The epic fighter gains a bonus feat (selected from the list of epic fighter bonus feats) every two levels after 20th.

Epic Fighter Bonus Feat List: Armor Skin, Combat Archery, Damage Reduction, Devastating Critical, Dire Charge, Distant Shot, Energy Resistance, Epic Endurance, Epic Leadership, Epic Prowess, Epic Toughness, Epic Weapon Focus, Epic Weapon Specialization, Exceptional Deflection, Improved Combat Reflexes, Improved Manyshot, Improved Stunning Fist, Improved Whirlwind Attack, Infinite Deflection, Instant Reload, Legendary Commander, Legendary Rider, Legendary Wrestler, Overwhelming Critical, Penetrate Damage Reduction, Perfect Two-Weapon Fighting, Reflect Arrows, Spellcasting Harrier, Storm of Throws, Superior Initiative, Swarm of Arrows, Two-Weapon Rend, Uncanny Accuracy. In addition to the feats on this list, the fighter may treat any feat designated as a Fighter Bonus Feat, but not listed here, as being on his or her bonus feat list.



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