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Changes: SRD:Etherealness (Spell)


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| school=Transmutation
| school=Transmutation
| lvl=[[SRD:Cleric Spell List|Clr]] 9, [[SRD:Sorcerer/Wizard Spell List|Sor/Wiz]] 9
| lvl=[[SRD:Cleric Spell List|Clr]] 9, [[SRD:Sorcerer/Wizard Spell List|Sor/Wiz]] 9
| comp=V, S
| casttime=1 [[SRD:Standard Actions|standard action]]
| range=Touch; see text
| range=Touch; see text
| tsea=ts
| tsea=ts

Latest revision as of 02:07, January 9, 2010

This material is published under the OGL

{{#set:School=Transmutation }}

Level: {{#arraymap: Clr 9, Sor/Wiz 9|,|x|Level::x}}
Components: ,|z|Component::z}}
Casting time: 1 standard action
Range: Touch; see text{{#set:Range=Other}}
Targets: You and one other touched creature per three levels
Duration: 1 min./level (D)
Saving Throw: None
Spell Resistance: Yes

This spell functions like ethereal jaunt, except that you and other willing creatures joined by linked hands (along with their equipment) become ethereal. Besides yourself, you can bring one creature per three caster levels to the Ethereal Plane. Once ethereal, the subjects need not stay together.

When the spell expires, all affected creatures on the Ethereal Plane return to material existence.

Back to Main PageSystem Reference DocumentSpells

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