Dungeons and Dragons Wiki
m (1 revision: SRD dump attempt 2)
No edit summary
 
(2 intermediate revisions by one other user not shown)
Line 1: Line 1:
  +
<noinclude>
 
{{OGL Top}}
 
{{OGL Top}}
 
=TREANT, ELDER=
 
=TREANT, ELDER=
  +
</noinclude>
 
  +
{{3.5e Monster Classic
{{Creature Table
 
 
|style=
 
|style=
 
|creature=
 
|creature=
|size=Colossal|type=[[SRD:Plant Type|Plant]]
+
|size=Colossal|type=Plant
|hd=50d8+880 | hp=1,105
+
|hd=50d8+880 |hp=1,105
 
|init=+3 (–1 [[SRD:Dexterity|Dex]], +4 [[SRD:Improved Initiative|Improved Initiative]])
 
|init=+3 (–1 [[SRD:Dexterity|Dex]], +4 [[SRD:Improved Initiative|Improved Initiative]])
 
|speed=60 ft.
 
|speed=60 ft.
 
|ac=41 (–1 [[SRD:Dexterity|Dex]], –8 size, +40 natural) |touch=1 |flat=41
 
|ac=41 (–1 [[SRD:Dexterity|Dex]], –8 size, +40 natural) |touch=1 |flat=41
|bab=+37 | grapple=+72
+
|bab=+37 |grapple=+72
 
|at=Slam +51 (10d6+19/19–20(+1d6 on [[SRD:Critical Hit|critical hit]])) melee
 
|at=Slam +51 (10d6+19/19–20(+1d6 on [[SRD:Critical Hit|critical hit]])) melee
 
|full_at=2 slams +51 (10d6+19/19–20 (+1d6 on a [[SRD:Critical Hit|critical hit]])) melee
 
|full_at=2 slams +51 (10d6+19/19–20 (+1d6 on a [[SRD:Critical Hit|critical hit]])) melee
 
|Attacks: 2 slams +49 melee
 
|Attacks: 2 slams +49 melee
 
|Damage: Slam 10d6+19/19–20
 
|Damage: Slam 10d6+19/19–20
|space=30 ft. | reach=30 ft.
+
|space=30 ft. |reach=30 ft.
 
|sa=Animate trees, [[SRD:Trample|trample]], triple Damage against objects, [[SRD:Spell-Like Ability|spell-like abilities]]
 
|sa=Animate trees, [[SRD:Trample|trample]], triple Damage against objects, [[SRD:Spell-Like Ability|spell-like abilities]]
 
|sq=[[SRD:Plant Type|Plant traits]], SR 29, DR 10/–
 
|sq=[[SRD:Plant Type|Plant traits]], SR 29, DR 10/–
Line 30: Line 31:
 
|adv=51–150 [[SRD:Hit Dice|HD]] (Colossal)
 
|adv=51–150 [[SRD:Hit Dice|HD]] (Colossal)
 
}}
 
}}
  +
<noinclude>
 
Elder treants speak the [[SRD:Speak Language Skill|language]] of treants, plus Common and Sylvan.
 
Elder treants speak the [[SRD:Speak Language Skill|language]] of treants, plus Common and Sylvan.
   
Line 46: Line 48:
 
'''Spell-Like ''' At will—''[[SRD:Animal Messenger|animal messenger]], [[SRD:Command Plants|command plants]], [[SRD:Speak with Plants|speak with plants]], [[SRD:Stone Tell|stone tell]];'' 3/day—mass [[SRD:Cure Light Wounds|cure light wounds]] ([[SRD:Plant Type|plants]] only), ''[[SRD:Plant Growth|plant growth]], [[SRD:Sunburst|sunburst]], [[SRD:Wall of Thorns|wall of thorns]];'' 1/day—''[[SRD:Shambler|shambler]].'' [[SRD:Caster Level|Caster level]] 23rd; save [[SRD:DC|DC]] 22 + [[SRD:Spell Level|spell level]]. The save [[SRD:DC|DCs]] are [[SRD:Charisma|Charisma]]-based.
 
'''Spell-Like ''' At will—''[[SRD:Animal Messenger|animal messenger]], [[SRD:Command Plants|command plants]], [[SRD:Speak with Plants|speak with plants]], [[SRD:Stone Tell|stone tell]];'' 3/day—mass [[SRD:Cure Light Wounds|cure light wounds]] ([[SRD:Plant Type|plants]] only), ''[[SRD:Plant Growth|plant growth]], [[SRD:Sunburst|sunburst]], [[SRD:Wall of Thorns|wall of thorns]];'' 1/day—''[[SRD:Shambler|shambler]].'' [[SRD:Caster Level|Caster level]] 23rd; save [[SRD:DC|DC]] 22 + [[SRD:Spell Level|spell level]]. The save [[SRD:DC|DCs]] are [[SRD:Charisma|Charisma]]-based.
   
  +
{{SRD Creature Footer}}
 
  +
----
 
{{SRD Creature Breadcrumb}}
  +
{{OGL Bottom|part of the Revised (v.3.5) System Reference Document|SRD}}
  +
[[Category:SRD]]
  +
[[Category:OGL]]
  +
[[Category:Monster]]
 
[[Category:Epic|{{BASEPAGENAME}}]]
 
[[Category:Epic|{{BASEPAGENAME}}]]
[[Category:Colossal Size|{{BASEPAGENAME}}]]
 
[[Category:Plant Type|{{BASEPAGENAME}}]]
 
[[Category:Forest Terrain|{{BASEPAGENAME}}]]
 
 
[[Category:Any Climate|{{BASEPAGENAME}}]]
 
[[Category:Any Climate|{{BASEPAGENAME}}]]
  +
</noinclude>
[[Category:CR25|{{BASEPAGENAME}}]]
 
[[Category:Neutral (Law-Chaos) Alignment|{{BASEPAGENAME}}]]
 
[[Category:Good Alignment|{{BASEPAGENAME}}]]
 

Latest revision as of 01:03, 20 April 2010

This material is published under the OGL

TREANT, ELDER[]

Size/Type: Colossal Plant
Hit Dice: 50d8+880 (1,105 hp)
Initiative: +3 (–1 Dex, +4 Improved Initiative)
Speed: 60 ft.
Armor Class: 41 (–1 Dex, –8 size, +40 natural), touch 1, flat-footed 41
Base Attack/Grapple: +37/+72
Attack: Slam +51 (10d6+19/19–20(+1d6 on critical hit)) melee
Full Attack: 2 slams +51 (10d6+19/19–20 (+1d6 on a critical hit)) melee
Space/Reach: 30 ft./30 ft.
Special Attacks: Animate trees, trample, triple Damage against objects, spell-like abilities
Special Qualities: Plant traits, SR 29, DR 10/–
Saves: Fort +45, Ref +17, Will +33
Abilities: Str 48, Dex 8, Con 42, Int 19, Wis 33, Cha 35
Skills: Diplomacy +61, Hide –12, Intimidate +62, Jump +31, Knowledge (any one) +57, Listen +63, Sense Motive +56, Spot +43, Survival +51
Feats: Alertness, Endurance, Great fortitude, Improved Critical (slam), Improved Initiative, Iron Will, Lightning Reflexes, Power Attack, Weapon Focus (slam)
Environment: Any forest
Organization: Solitary or with grove of treants
Challenge Rating: 25
Treasure: Standard
Alignment: Always neutral good
Advancement: 51–150 HD (Colossal)
Level Adjustment:


Elder treants speak the language of treants, plus Common and Sylvan.

COMBAT[]

Animate Trees (Sp): An elder treant can animate trees within 500 feet at will, controlling up to six trees at a time. It takes a full round for a normal tree to uproot itself. Thereafter it moves and fights as a treant in all physical respects. Animated trees lose their ability to move if the elder treant who animated them is incapacitated or moves out of range.

Trample (Ex): An elder treant can trample Gargantuan or smaller creatures for 8d20+40 points of Damage. Opponents who do not make attacks of opportunity against the elder treant can attempt a Reflex save (DC 54) to halve the Damage. The save DC is Strength-based.

Triple Damage against Objects (Ex): An elder treant that makes a full attack against an object or structure deals triple Damage.

Plant Traits: Immune to poison, sleep, paralysis, stunning, and polymorphing; not subject to critical hits or mind-affecting effects.

Skills: Elder treants receive skills as though they were fey. *They have a +24 racial bonus on Hide checks made in forested areas.

Spell-Like At will—animal messenger, command plants, speak with plants, stone tell; 3/day—mass cure light wounds (plants only), plant growth, sunburst, wall of thorns; 1/day—shambler. Caster level 23rd; save DC 22 + spell level. The save DCs are Charisma-based.



Back to Main PageSystem Reference DocumentCreatures