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|creature=
 
|creature=
 
|size=Colossal|type=[[SRD:Plant Type|Plant]]
 
|size=Colossal|type=[[SRD:Plant Type|Plant]]
|hd=50d8+880 | hp=1,105
+
|hd=50d8+880 |hp=1,105
 
|init=+3 (–1 [[SRD:Dexterity|Dex]], +4 [[SRD:Improved Initiative|Improved Initiative]])
 
|init=+3 (–1 [[SRD:Dexterity|Dex]], +4 [[SRD:Improved Initiative|Improved Initiative]])
 
|speed=60 ft.
 
|speed=60 ft.
 
|ac=41 (–1 [[SRD:Dexterity|Dex]], –8 size, +40 natural) |touch=1 |flat=41
 
|ac=41 (–1 [[SRD:Dexterity|Dex]], –8 size, +40 natural) |touch=1 |flat=41
|bab=+37 | grapple=+72
+
|bab=+37 |grapple=+72
 
|at=Slam +51 (10d6+19/19–20(+1d6 on [[SRD:Critical Hit|critical hit]])) melee
 
|at=Slam +51 (10d6+19/19–20(+1d6 on [[SRD:Critical Hit|critical hit]])) melee
 
|full_at=2 slams +51 (10d6+19/19–20 (+1d6 on a [[SRD:Critical Hit|critical hit]])) melee
 
|full_at=2 slams +51 (10d6+19/19–20 (+1d6 on a [[SRD:Critical Hit|critical hit]])) melee
 
|Attacks: 2 slams +49 melee
 
|Attacks: 2 slams +49 melee
 
|Damage: Slam 10d6+19/19–20
 
|Damage: Slam 10d6+19/19–20
|space=30 ft. | reach=30 ft.
+
|space=30 ft. |reach=30 ft.
 
|sa=Animate trees, [[SRD:Trample|trample]], triple Damage against objects, [[SRD:Spell-Like Ability|spell-like abilities]]
 
|sa=Animate trees, [[SRD:Trample|trample]], triple Damage against objects, [[SRD:Spell-Like Ability|spell-like abilities]]
 
|sq=[[SRD:Plant Type|Plant traits]], SR 29, DR 10/–
 
|sq=[[SRD:Plant Type|Plant traits]], SR 29, DR 10/–

Revision as of 22:09, 5 December 2009

This material is published under the OGL

TREANT, ELDER

Template:Creature Table Elder treants speak the language of treants, plus Common and Sylvan.

COMBAT

Animate Trees (Sp): An elder treant can animate trees within 500 feet at will, controlling up to six trees at a time. It takes a full round for a normal tree to uproot itself. Thereafter it moves and fights as a treant in all physical respects. Animated trees lose their ability to move if the elder treant who animated them is incapacitated or moves out of range.

Trample (Ex): An elder treant can trample Gargantuan or smaller creatures for 8d20+40 points of Damage. Opponents who do not make attacks of opportunity against the elder treant can attempt a Reflex save (DC 54) to halve the Damage. The save DC is Strength-based.

Triple Damage against Objects (Ex): An elder treant that makes a full attack against an object or structure deals triple Damage.

Plant Traits: Immune to poison, sleep, paralysis, stunning, and polymorphing; not subject to critical hits or mind-affecting effects.

Skills: Elder treants receive skills as though they were fey. *They have a +24 racial bonus on Hide checks made in forested areas.

Spell-Like At will—animal messenger, command plants, speak with plants, stone tell; 3/day—mass cure light wounds (plants only), plant growth, sunburst, wall of thorns; 1/day—shambler. Caster level 23rd; save DC 22 + spell level. The save DCs are Charisma-based.



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