|This material is published under the OGL|
A dread weapon excels at attacking one type of creature. Against its designated foe, its effective enhancement bonus is +4 better than its normal enhancement bonus. Further, it deals +4d6 points of bonus damage against the foe, and if it scores a successful critical hit against the foe, that creature must make a Fortitude save (DC 27) or be destroyed instantly and turned to dust. (This even affects creatures immune to critical hits or death magic.) To randomly determine a dread weapon’s designated foe, roll on the following table.
|d%||Designated Foe||d%||Designated Foe|
|40||Humanoids, aquatic||78–80||Outsiders, evil|
|41–42||Humanoids, dwarf||81||Outsiders, fire|
|43–44||Humanoids, elf||82–84||Outsiders, good|
|45||Humanoids, gnoll||85–87||Outsiders, Lawful|
|46||Humanoids, gnome||88||Outsiders, water|