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You also can rig simple devices such as saddles or wagon wheels to work normally for a while and then fail or fall off some time later (usually after 1d4 rounds or minutes of use). |
You also can rig simple devices such as saddles or wagon wheels to work normally for a while and then fail or fall off some time later (usually after 1d4 rounds or minutes of use). |
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!Device !!Time !!Disable<BR>Device [[SRD:DC|DC]]<SUP>1</SUP>!! align="left" | Example |
!Device !!Time !!Disable<BR>Device [[SRD:DC|DC]]<SUP>1</SUP>!! align="left" | Example |
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| Simple || 1 [[SRD:Round|round]] || 10 || align="left" | Jam a lock |
| Simple || 1 [[SRD:Round|round]] || 10 || align="left" | Jam a lock |
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| Tricky || 1d4 rounds || 15 || align="left" | Sabotage a wagon wheel |
| Tricky || 1d4 rounds || 15 || align="left" | Sabotage a wagon wheel |
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| Difficult || 2d4 rounds || 20 || align="left" | [[SRD:Disarm|Disarm]] a trap, reset a trap |
| Difficult || 2d4 rounds || 20 || align="left" | [[SRD:Disarm|Disarm]] a trap, reset a trap |
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| Wicked || 2d4 rounds || 25 || align="left" | [[SRD:Disarm|Disarm]] a complex trap, cleverly sabotage a clockwork device |
| Wicked || 2d4 rounds || 25 || align="left" | [[SRD:Disarm|Disarm]] a complex trap, cleverly sabotage a clockwork device |
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You can rush your Disable Device attempt, reducing the amount of time it takes to perform the attempt. |
You can rush your Disable Device attempt, reducing the amount of time it takes to perform the attempt. |
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! align="left" | Reduce to!![[SRD:DC|DC]] Modifier |
! align="left" | Reduce to!![[SRD:DC|DC]] Modifier |
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| align="left" | 1 round||+20 |
| align="left" | 1 round||+20 |
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+ | |- class="even" |
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| align="left" | Move-equivalent action||+50 |
| align="left" | Move-equivalent action||+50 |
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