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{{Creature Table
 
{{Creature Table
| creature=
+
|creature=
| style=
+
|style=
| size=Large | type=[[SRD:Animal Type|Animal]]
+
|size=Large |type=[[SRD:Animal Type|Animal]]
| hd=16d8+48 | hp=120
+
|hd=16d8+48 |hp=120
| init=+2
+
|init=+2
| speed=40 ft. (8 squares)
+
|speed=40 ft. (8 squares)
| ac=17 (–1 size, +2 [[SRD:Dexterity|Dex]], +6 natural) | touch=11 | flat=15
+
|ac=17 (–1 size, +2 [[SRD:Dexterity|Dex]], +6 natural) |touch=11 |flat=15
| bab=+12 | grapple=+24
+
|bab=+12 |grapple=+24
| at=Claw +20 melee (2d4+8)
+
|at=Claw +20 melee (2d4+8)
| full_at=2 claws +20 melee (2d4+8) and bite +14 melee (2d6+4)
+
|full_at=2 claws +20 melee (2d4+8) and bite +14 melee (2d6+4)
| space=10 ft. | reach=5 ft.
+
|space=10 ft. |reach=5 ft.
| sa=[[SRD:Improved Grab|Improved grab]], [[SRD:Pounce|pounce]], [[SRD:Rake|rake]] 2d4+4
+
|sa=[[SRD:Improved Grab|Improved grab]], [[SRD:Pounce|pounce]], [[SRD:Rake|rake]] 2d4+4
| sq=[[SRD:Low-Light Vision|Low-light vision]], [[SRD:Scent|scent]]
+
|sq=[[SRD:Low-Light Vision|Low-light vision]], [[SRD:Scent|scent]]
| fort=+13 | ref=+12 | will=+11
+
|fort=+13 |ref=+12 |will=+11
| str=27| dex=15| con=17| int=2| wis=12 | cha=10
+
|str=27|dex=15|con=17|int=2|wis=12 |cha=10
| skills=[[SRD:Hide Skill|Hide]] +7*, [[SRD:Jump Skill|Jump]] +14, [[SRD:Listen Skill|Listen]] +6, [[SRD:Move Silently Skill|Move Silently]] +11, [[SRD:Spot Skill|Spot]] +7, [[SRD:Swim Skill|Swim]] +10
+
|skills=[[SRD:Hide Skill|Hide]] +7*, [[SRD:Jump Skill|Jump]] +14, [[SRD:Listen Skill|Listen]] +6, [[SRD:Move Silently Skill|Move Silently]] +11, [[SRD:Spot Skill|Spot]] +7, [[SRD:Swim Skill|Swim]] +10
| feats=[[SRD:Alertness|Alertness]], [[SRD:Improved Natural Attack|Improved Natural Attack]] (claw), [[SRD:Improved Natural Attack|Improved Natural Attack]] (bite), [[SRD:Run|Run]], [[SRD:Stealthy|Stealthy]], [[SRD:Weapon Focus|Weapon Focus]] (claw)
+
|feats=[[SRD:Alertness|Alertness]], [[SRD:Improved Natural Attack|Improved Natural Attack]] (claw), [[SRD:Improved Natural Attack|Improved Natural Attack]] (bite), [[SRD:Run|Run]], [[SRD:Stealthy|Stealthy]], [[SRD:Weapon Focus|Weapon Focus]] (claw)
| env=Warm forests
+
|env=Warm forests
| org=Solitary or pair
+
|org=Solitary or pair
| cr=8
+
|cr=8
| treas=None
+
|treas=None
| align=[[SRD:Neutral|Always neutral]]
+
|align=[[SRD:Neutral|Always neutral]]
| adv=17–32 [[SRD:Hit Dice|HD]] (Large); 33–48 (Huge)
+
|adv=17–32 [[SRD:Hit Dice|HD]] (Large); 33–48 (Huge)
| la=—
+
|la=—
 
}}
 
}}
 
Dire tigers prey on just about anything that moves. They will patiently stalk a potential meal, striking whenever the creature lets down its guard.
 
Dire tigers prey on just about anything that moves. They will patiently stalk a potential meal, striking whenever the creature lets down its guard.

Revision as of 22:03, 5 December 2009

This material is published under the OGL

DIRE TIGER

Template:Creature Table Dire tigers prey on just about anything that moves. They will patiently stalk a potential meal, striking whenever the creature lets down its guard.

Dire tigers grow to be over 12 feet long and can weigh up to 6,000 pounds.

COMBAT

A dire tiger attacks by running at prey, leaping, and clawing and biting as it rakes with its rear claws.

Improved Grab (Ex): To use this ability, a dire tiger must hit with its bite attack. It can then attempt to start a grapple as a free action without provoking an attack of opportunity. If it wins the grapple check, it establishes a hold and can rake.

Pounce (Ex): If a dire tiger charges, it can make a full attack, including two rake attacks.

Rake (Ex): Attack bonus +18 melee, damage 2d4+4.

Skills: Dire tigers have a +4 racial bonus on Hide and Move Silently checks. *In areas of tall grass or heavy undergrowth, the Hide bonus improves to +8.

SEE WIKIPEDIA ENTRY: Tiger



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