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{{Creature Table |
{{Creature Table |
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+ | |creature= |
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+ | |style= |
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+ | |size=Large |type=[[SRD:Animal Type|Animal]] |
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+ | |hd=16d8+48 |hp=120 |
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+ | |init=+2 |
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+ | |speed=40 ft. (8 squares) |
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+ | |ac=17 (–1 size, +2 [[SRD:Dexterity|Dex]], +6 natural) |touch=11 |flat=15 |
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+ | |bab=+12 |grapple=+24 |
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+ | |at=Claw +20 melee (2d4+8) |
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+ | |full_at=2 claws +20 melee (2d4+8) and bite +14 melee (2d6+4) |
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+ | |space=10 ft. |reach=5 ft. |
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+ | |sa=[[SRD:Improved Grab|Improved grab]], [[SRD:Pounce|pounce]], [[SRD:Rake|rake]] 2d4+4 |
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+ | |sq=[[SRD:Low-Light Vision|Low-light vision]], [[SRD:Scent|scent]] |
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+ | |fort=+13 |ref=+12 |will=+11 |
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+ | |str=27|dex=15|con=17|int=2|wis=12 |cha=10 |
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+ | |skills=[[SRD:Hide Skill|Hide]] +7*, [[SRD:Jump Skill|Jump]] +14, [[SRD:Listen Skill|Listen]] +6, [[SRD:Move Silently Skill|Move Silently]] +11, [[SRD:Spot Skill|Spot]] +7, [[SRD:Swim Skill|Swim]] +10 |
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+ | |feats=[[SRD:Alertness|Alertness]], [[SRD:Improved Natural Attack|Improved Natural Attack]] (claw), [[SRD:Improved Natural Attack|Improved Natural Attack]] (bite), [[SRD:Run|Run]], [[SRD:Stealthy|Stealthy]], [[SRD:Weapon Focus|Weapon Focus]] (claw) |
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+ | |env=Warm forests |
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+ | |org=Solitary or pair |
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+ | |cr=8 |
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+ | |treas=None |
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+ | |align=[[SRD:Neutral|Always neutral]] |
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+ | |adv=17–32 [[SRD:Hit Dice|HD]] (Large); 33–48 (Huge) |
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+ | |la=— |
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}} |
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Dire tigers prey on just about anything that moves. They will patiently stalk a potential meal, striking whenever the creature lets down its guard. |
Dire tigers prey on just about anything that moves. They will patiently stalk a potential meal, striking whenever the creature lets down its guard. |
Revision as of 22:03, 5 December 2009
This material is published under the OGL |
DIRE TIGER
Template:Creature Table Dire tigers prey on just about anything that moves. They will patiently stalk a potential meal, striking whenever the creature lets down its guard.
Dire tigers grow to be over 12 feet long and can weigh up to 6,000 pounds.
COMBAT
A dire tiger attacks by running at prey, leaping, and clawing and biting as it rakes with its rear claws.
Improved Grab (Ex): To use this ability, a dire tiger must hit with its bite attack. It can then attempt to start a grapple as a free action without provoking an attack of opportunity. If it wins the grapple check, it establishes a hold and can rake.
Pounce (Ex): If a dire tiger charges, it can make a full attack, including two rake attacks.
Rake (Ex): Attack bonus +18 melee, damage 2d4+4.
Skills: Dire tigers have a +4 racial bonus on Hide and Move Silently checks. *In areas of tall grass or heavy undergrowth, the Hide bonus improves to +8.
SEE WIKIPEDIA ENTRY: Tiger
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