Dungeons and Dragons Wiki
m (Monster Modernizing (bot-assisted))
No edit summary
 
Line 1: Line 1:
  +
<noinclude>
 
{{OGL Top}}
 
{{OGL Top}}
 
=DIRE BAT=
 
=DIRE BAT=
  +
</noinclude>
 
 
{{3.5e Monster Classic
 
{{3.5e Monster Classic
 
|creature=
 
|creature=
Line 28: Line 29:
 
|la=—
 
|la=—
 
}}
 
}}
  +
<noinclude>
 
A dire bat has a wingspan of 15 feet and weighs about 200 pounds.
 
A dire bat has a wingspan of 15 feet and weighs about 200 pounds.
 
===COMBAT===
 
===COMBAT===
Line 48: Line 50:
 
[[Category:Temperate Climate|{{BASEPAGENAME}}]]
 
[[Category:Temperate Climate|{{BASEPAGENAME}}]]
 
[[Category:Dire Animal|{{BASEPAGENAME}}]]
 
[[Category:Dire Animal|{{BASEPAGENAME}}]]
  +
</noinclude>

Latest revision as of 02:01, 19 April 2010

This material is published under the OGL

DIRE BAT[]

Size/Type: Large Animal
Hit Dice: 4d8+12 (30 hp)
Initiative: +6
Speed: 20 ft. (4 squares), fly 40 ft. (good)
Armor Class: 20 (–1 size, +6 Dex, +5 natural), touch 15, flat-footed 14
Base Attack/Grapple: +3/+10
Attack: Bite +5 melee (1d8+4)
Full Attack: Bite +5 melee (1d8+4)
Space/Reach: 10 ft./5 ft.
Special Attacks:
Special Qualities: Blindsense 40 ft.
Saves: Fort +7, Ref +10, Will +6
Abilities: Str 17, Dex 22, Con 17, Int 2, Wis 14, Cha 6
Skills: Hide +4, Listen +12*, Move Silently +11, Spot +8*
Feats: Alertness, Stealthy
Environment: Temperate deserts
Organization: Solitary or colony (5–8)
Challenge Rating: 2
Treasure: None
Alignment: Always neutral
Advancement: 5–12 HD (Large)
Level Adjustment:


A dire bat has a wingspan of 15 feet and weighs about 200 pounds.

COMBAT[]

Dire bats swoop down upon unsuspecting prey from above.

Blindsense (Ex): A dire bat uses echolocation to pinpoint creatures within 40 feet. Opponents still have total concealment against the bat unless it can actually see them.

Skills: Dire bats have a +4 racial bonus on Spot and Listen checks. These bonuses are lost if its blindsense is negated.

See Wikipedia Entry: Bat



Back to Main PageSystem Reference DocumentCreatures