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=DIRE BADGER= |
=DIRE BADGER= |
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+ | {{3.5e Monster Classic |
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⚫ | |||
− | | |
+ | |creature= |
− | | |
+ | |style= |
− | | |
+ | |size=Medium |type=Animal |
− | | |
+ | |hd=3d8+15 |hp=28 |
− | | |
+ | |init=+3 |
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+ | |speed=30 ft. (6 squares), burrow 10 ft. |
− | | |
+ | |ac=16 (+3 [[SRD:Dexterity|Dex]], +3 natural) |touch=13 |flat=13 |
− | | |
+ | |bab=+2 |grapple=+4 |
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+ | |at=Claw +4 melee (1d4+2) |
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+ | |full_at=2 claws +4 melee (1d4+2) and bite –1 melee (1d6+1) |
− | | |
+ | |space=5 ft. |reach=5 ft. |
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+ | |sa=Rage |
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+ | |sq=[[SRD:Low-Light Vision|Low-light vision]], [[SRD:Scent|scent]] |
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+ | |fort=+7 |ref=+6 |will=+4 |
− | | |
+ | |str=14|dex=17|con=19|int=2|wis=12 |cha=10 |
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+ | |skills=[[SRD:Listen Skill|Listen]] +6, [[SRD:Spot Skill|Spot]] +6 |
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+ | |feats=[[SRD:Alertness|Alertness]], [[SRD:Toughness|Toughness]], [[SRD:Track|Track]]<SUP>B</SUP> |
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+ | |env=Temperate forests |
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+ | |org=Solitary or cete (2–5) |
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+ | |cr=2 |
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+ | |treas=None |
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+ | |align=[[SRD:Neutral|Always neutral]] |
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+ | |adv=4–9 [[SRD:Hit Dice|HD]] (Large) |
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+ | |la=— |
}} |
}} |
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These vicious creatures tolerate no intrusions. They cannot burrow into solid rock, but can move through just about any material softer than that. A dire badger usually leaves behind a usable tunnel 5 feet in diameter when burrowing unless the material it’s moving through is very loose. |
These vicious creatures tolerate no intrusions. They cannot burrow into solid rock, but can move through just about any material softer than that. A dire badger usually leaves behind a usable tunnel 5 feet in diameter when burrowing unless the material it’s moving through is very loose. |
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'''SEE WIKIPEDIA ENTRY:''' [http://en.wikipedia.org/wiki/Badger Badger] |
'''SEE WIKIPEDIA ENTRY:''' [http://en.wikipedia.org/wiki/Badger Badger] |
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− | {{SRD Creature Footer}} |
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+ | ---- |
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− | [[Category:Animal Type|{{BASEPAGENAME}}]] |
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+ | {{OGL Bottom|part of the Revised (v.3.5) System Reference Document|SRD}} |
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+ | [[Category:SRD]] |
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+ | [[Category:OGL]] |
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+ | [[Category:Monster]] |
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[[Category:Nonaligned|{{BASEPAGENAME}}]] |
[[Category:Nonaligned|{{BASEPAGENAME}}]] |
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− | [[Category:CR2|{{BASEPAGENAME}}]] |
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− | [[Category:Forest Terrain|{{BASEPAGENAME}}]] |
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− | [[Category:Medium Size|{{BASEPAGENAME}}]] |
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[[Category:Temperate Climate|{{BASEPAGENAME}}]] |
[[Category:Temperate Climate|{{BASEPAGENAME}}]] |
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[[Category:Dire Animal|{{BASEPAGENAME}}]] |
[[Category:Dire Animal|{{BASEPAGENAME}}]] |
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− | [[Category:LA-|{{BASEPAGENAME}}]] |
Latest revision as of 03:45, 18 January 2010
This material is published under the OGL |
DIRE BADGER[]
Size/Type: | Medium Animal |
---|---|
Hit Dice: | 3d8+15 (28 hp) |
Initiative: | +3 |
Speed: | 30 ft. (6 squares), burrow 10 ft. |
Armor Class: | 16 (+3 Dex, +3 natural), touch 13, flat-footed 13 |
Base Attack/Grapple: | +2/+4 |
Attack: | Claw +4 melee (1d4+2) |
Full Attack: | 2 claws +4 melee (1d4+2) and bite –1 melee (1d6+1) |
Space/Reach: | 5 ft./5 ft. |
Special Attacks: | Rage |
Special Qualities: | Low-light vision, scent |
Saves: | Fort +7, Ref +6, Will +4 |
Abilities: | Str 14, Dex 17, Con 19, Int 2, Wis 12, Cha 10 |
Skills: | Listen +6, Spot +6 |
Feats: | Alertness, Toughness, TrackB |
Environment: | Temperate forests |
Organization: | Solitary or cete (2–5) |
Challenge Rating: | 2 |
Treasure: | None |
Alignment: | Always neutral |
Advancement: | 4–9 HD (Large) |
Level Adjustment: | — |
These vicious creatures tolerate no intrusions. They cannot burrow into solid rock, but can move through just about any material softer than that. A dire badger usually leaves behind a usable tunnel 5 feet in diameter when burrowing unless the material it’s moving through is very loose.
A dire badger is from 5 to 7 feet in length and can weigh up to 500 pounds.
COMBAT[]
Dire badgers attack with their sharp claws and teeth.
Rage (Ex): A dire badger that takes damage in combat flies into a berserk rage on its next turn, clawing and biting madly until either it or its opponent is dead. It gains +4 Strength, +4 Constitution, and –2 AC. The creature cannot end its rage voluntarily.
SEE WIKIPEDIA ENTRY: Badger
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