Fandom

Dungeons and Dragons Wiki

SRD:Devastation Scorpion

9,976pages on
this wiki
Add New Page
Talk0 Share

Ad blocker interference detected!


Wikia is a free-to-use site that makes money from advertising. We have a modified experience for viewers using ad blockers

Wikia is not accessible if you’ve made further modifications. Remove the custom ad blocker rule(s) and the page will load as expected.

This material is published under the OGL

DEVASTATION SCORPIONEdit

Devastation Scorpion
Size/Type: Colossal Vermin
Hit Dice: 128d8+1,408 (1,984 hp)
Initiative: +12 (Dex)
Speed: 100 ft.
Armor Class: 60 (–8 size, +12 Dex, +46 natural), touch 14, flat-footed 48
Base Attack/Grapple: +96/+126
Attack: Claw +102 (10d10+14) melee
Full Attack: 2 Claws +102 (10d10+14) melee and Sting +97 (8d10+7 plus poison) melee
Space/Reach: 50 ft./40 ft.
Special Attacks: Improved grab, squeeze, poison
Special Qualities: Vermin Traits, Darkvision 300 ft., SR 50, DR 15/–
Saves: Fort +77, Ref +54, Will +42
Abilities: Str 38, Dex 35, Con 32, Int –, Wis 10, Cha 2
Skills: Climb +22, Hide +4, Jump +42, Spot +8
Feats:
Environment: Any land
Organization: Solitary or cluster (2–5)
Challenge Rating: 42
Treasure: None
Alignment: Always neutral
Advancement: None
Level Adjustment:

Vermin Traits: Immune to mind-affecting effects (charms, compulsions, phantasms, patterns, and morale effects).

Improved Grab (Ex): To use this ability, the devastation scorpion must hit with its claw attack. If it gets a hold, it hangs on and squeezes.

Squeeze (Ex): A devastation scorpion that gets a hold on a Gargantuan or smaller opponent automatically deals damage with both claws and its sting.

Poison (Ex): Sting, Fortitude save (DC 95); initial and secondary damage 2d12 temporary Str.

Skills: Devastation scorpions receive a +4 racial bonus on Climb, Hide, and Spot checks.

SEE WIKIPEDIA ENTRY: pion Scorpion



Back to Main PageSystem Reference DocumentCreatures

Also on Fandom

Random Wiki