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SRD:Detect Poison

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{{#set:School=Divination }}

Detect Poison
Divination
Level: {{#arraymap: Asn 1, Clr 0, Drd 0, Pal 1, Rgr 1, Sor/Wiz 0|,|x|Level::x}}
Components: ,|z|Component::z}}
Casting time: 1 standard action
Range: Close (25 ft. + 5 ft./2 levels){{#set:Range=Other}}
Target or Area: One creature, one object, or a 5-ft. cube
Duration: Instantaneous
Saving Throw: None
Spell Resistance: No


You determine whether a creature, object, or area has been poisoned or is poisonous. You can determine the exact type of poison with a DC 20 Wisdom check. A character with the Craft (alchemy) skill may try a DC 20 Craft (alchemy) check if the Wisdom check fails, or may try the Craft (alchemy) check prior to the Wisdom check.

The spell can penetrate barriers, but 1 foot of stone, 1 inch of common metal, a thin sheet of lead, or 3 feet of wood or dirt blocks it.



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