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Changes: SRD:Death Ward

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m (1 revision: SRD dump attempt 2)
m (Template:Spell -> Template:3.5e Spell and other fixes (bot-assisted))
 
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{{OGL Top}}
 
{{OGL Top}}
{{Spell
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{{3.5e Spell
 
| name=Death Ward
 
| name=Death Ward
| school=[[SRD:Necromancy School|Necromancy]]
+
| school=Necromancy
 
| lvl=[[SRD:Cleric Spell List|Clr]] 4, [[SRD:Death Domain|Death]] 4, [[SRD:Druid Spell List|Drd]] 5, [[SRD:Paladin Spell List|Pal]] 4, [[SRD:Repose Domain|Repose]] 4
 
| lvl=[[SRD:Cleric Spell List|Clr]] 4, [[SRD:Death Domain|Death]] 4, [[SRD:Druid Spell List|Drd]] 5, [[SRD:Paladin Spell List|Pal]] 4, [[SRD:Repose Domain|Repose]] 4
 
| comp=V, S, DF
 
| comp=V, S, DF

Latest revision as of 02:51, January 9, 2010

This material is published under the OGL

{{#set:School=Necromancy }}

Death Ward
Necromancy
Level: {{#arraymap: Clr 4, Death 4, Drd 5, Pal 4, Repose 4|,|x|Level::x}}
Components: ,|z|Component::z}}
Casting time: 1 standard action
Range: Range::Touch
Target: Living creature touched
Duration: 1 min./level
Saving Throw: Will negates (harmless)
Spell Resistance: Yes (harmless)


The subject is immune to all death spells, magical death effects, energy drain, and any negative energy effects.

This spell doesn’t remove negative levels that the subject has already gained, nor does it affect the saving throw necessary 24 hours after gaining a negative level.

Death ward does not protect against other sorts of attacks even if those attacks might be lethal.



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