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{{OGL Top}} {{3.5e Spell | name=Daylight | school=Evocation | desc=[[SRD:Light Effect|Light]] | lvl=[[SRD:Bard Spell List|Brd]] 3, [[SRD:Cleric Spell List|Clr]] 3, [[SRD:Druid Spell List|Drd]] 3, [[SRD:Paladin Spell List|Pal]] 3, [[SRD:Sorcerer/Wizard Spell List|Sor/Wiz]] 3 | comp=V, S | casttime=1 [[SRD:Standard Actions|standard action]] | range=Touch | tsea=t | subj=Object touched | dur=10 min./level (D) | save=None | sr=No }} The object touched sheds light as bright as full daylight in a 60-foot radius, and dim light for an additional 60 feet beyond that. Creatures that take penalties in bright light also take them while within the radius of this magical light. Despite its name, this spell is not the equivalent of daylight for the purposes of creatures that are damaged or destroyed by bright light. If ''daylight ''is cast on a small object that is then placed inside or under a light- proof covering, the spellโs effects are blocked until the covering is removed. ''Daylight ''brought into an area of magical darkness (or vice versa) is temporarily negated, so that the otherwise prevailing light conditions exist in the overlapping areas of effect. ''Daylight ''counters or dispels any darkness spell of equal or lower level, such as ''[[SRD:Darkness|darkness]].'' {{SRD Spell Footer}} [[Category:Bard 3|{{BASEPAGENAME}}]] [[Category:Cleric 3|{{BASEPAGENAME}}]] [[Category:Druid 3|{{BASEPAGENAME}}]] [[Category:Paladin 3|{{BASEPAGENAME}}]] [[Category:Sorcerer/Wizard 3|{{BASEPAGENAME}}]] [[Category:Evocation School|{{BASEPAGENAME}}]] [[Category:Light Effect|{{BASEPAGENAME}}]]
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